daggerheart/templates/dialogs/dice-roll/resourceDice.hbs
WBHarry 4be3e6179c
[Feature] Item Resource Support (#328)
* Initial

* Resource setup finished

* Fixed so that costs can be used

* Corrected standard resources

* Actions can only use item resources from their parent item

* Fixed up dice

* Fixed resource dice positioning

* Fixed parsing of resource.max

* Fixed styling on settings tab

* Added manual input for Dice Resources

* Lightmode fixes

* Fixed Feature spellcasting modifier

* Bugfix for item input to resourceDiceDialog

* Item fix for TokenInput

* PR Fixes
2025-07-13 20:12:32 -03:00

16 lines
No EOL
1,006 B
Handlebars

<section>
<div class="resource-items">
{{#times (rollParsed item.system.resource.max actor item numerical=true)}}
{{#with (ifThen (lookup ../diceStates this) (lookup ../diceStates this) this) as | state |}}
<div class="resource-item" data-dice="{{#if ../../this}}{{../this}}{{else}}{{state}}{{/if}}">
<input type="number" data-dtype="Number" name={{concat "diceStates." (ifThen ../../this ../this state) ".value" }} value="{{state.value}}" />
<img src="{{concat "systems/daggerheart/assets/icons/dice/hope/d" (ifThen ../../item.system.resource.dieFaces ../../item.system.resource.dieFaces ../item.system.resource.dieFaces) ".svg"}}" />
</div>
{{/with}}
{{/times}}
</div>
<footer>
<button data-action="save">{{localize 'Save'}}</button>
<button data-action="rerollDice">{{localize "DAGGERHEART.APPLICATIONS.ResourceDice.rerollDice"}}</button>
</footer>
</section>