daggerheart/module/data/adversaryRoll.mjs
2025-05-22 16:53:39 +02:00

50 lines
No EOL
2 KiB
JavaScript

export default class DhpAdversaryRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
roll: new fields.StringField({}),
total: new fields.NumberField({ integer: true }),
modifiers: new fields.ArrayField(new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
label: new fields.StringField({}),
title: new fields.StringField({}),
})),
diceResults: new fields.ArrayField(new fields.SchemaField({
value: new fields.NumberField({ integer: true }),
discarded: new fields.BooleanField({ initial: false }),
})),
targets: new fields.ArrayField(new fields.SchemaField({
id: new fields.StringField({}),
name: new fields.StringField({}),
img: new fields.StringField({}),
difficulty: new fields.NumberField({ integer: true, nullable: true }),
evasion: new fields.NumberField({ integer: true }),
hit: new fields.BooleanField({ initial: false }),
})),
damage: new fields.SchemaField({
value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }),
}, { nullable: true, initial: null })
}
}
prepareDerivedData(){
const diceKeys = Object.keys(this.diceResults);
const highestIndex = 0;
for(var index in diceKeys){
const resultIndex = Number.parseInt(index);
if(highestIndex === resultIndex) continue;
const current = this.diceResults[resultIndex];
const highest = this.diceResults[highestIndex];
if(current.value > highest.value) this.diceResults[highestIndex].discarded = true;
else this.diceResults[resultIndex].discarded = true;
}
this.targets.forEach(target => {
target.hit = target.difficulty ? this.total >= target.difficulty : this.total >= target.evasion;
});
}
}