daggerheart/daggerheart.mjs
2025-05-22 16:53:39 +02:00

140 lines
No EOL
6.2 KiB
JavaScript

import { SYSTEM } from './module/config/system.mjs';
import * as applications from './module/applications/_module.mjs';
import * as models from './module/data/_module.mjs';
import * as documents from './module/documents/_module.mjs';
import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs';
import DhpCombatTracker from './module/ui/combatTracker.mjs';
import { GMUpdateEvent, handleSocketEvent, socketEvent } from './module/helpers/socket.mjs';
import { registerDHPSettings } from './module/applications/settings.mjs';
import DhpChatLog from './module/ui/chatLog.mjs';
import DhpPlayers from './module/ui/players.mjs';
import DhpRuler from './module/ui/ruler.mjs';
globalThis.SYSTEM = SYSTEM;
Hooks.once('init', () => {
CONFIG.daggerheart = SYSTEM;
game.system.api = {
applications,
models,
documents,
}
CONFIG.statusEffects = Object.values(SYSTEM.GENERAL.conditions).map(x => ({ ...x, name: game.i18n.localize(x.name) }));
CONFIG.Item.documentClass = documents.DhpItem;
CONFIG.Item.dataModels = {
ancestry: models.DhpAncestry,
community: models.DhpCommunity,
class: models.DhpClass,
subclass: models.DhpSubclass,
feature: models.DhpFeature,
domainCard: models.DhpDomainCard,
miscellaneous: models.DhpMiscellaneous,
consumable: models.DhpConsumable,
weapon: models.DhpWeapon,
armor: models.DhpArmor,
};
const { Items, Actors } = foundry.documents.collections;
Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
Items.registerSheet(SYSTEM.id, applications.DhpAncestry, {types: ["ancestry"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpCommunity, {types: ["community"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpClassSheet, {types: ["class"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpSubclass, {types: ["subclass"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpFeatureSheet, {types: ["feature"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpDomainCardSheet, {types: ["domainCard"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpMiscellaneous, {types: ["miscellaneous"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpConsumable, {types: ["consumable"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpWeapon, {types: ["weapon"], makeDefault: true});
Items.registerSheet(SYSTEM.id, applications.DhpArmor, {types: ["armor"], makeDefault: true});
CONFIG.Actor.documentClass = documents.DhpActor;
CONFIG.Actor.dataModels = {
pc: models.DhpPC,
adversary: models.DhpAdversary,
environment: models.DhpEnvironment,
};
Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
Actors.registerSheet(SYSTEM.id, applications.DhpPCSheet, {types: ["pc"], makeDefault: true});
Actors.registerSheet(SYSTEM.id, applications.DhpAdversarySheet, {types: ["adversary"], makeDefault: true});
Actors.registerSheet(SYSTEM.id, applications.DhpEnvironment, {types: ["environment"], makeDefault: true});
CONFIG.Combat.dataModels = {
base: models.DhpCombat,
};
CONFIG.Combatant.dataModels = {
base: models.DhpCombatant,
};
CONFIG.ChatMessage.dataModels ={
dualityRoll: models.DhpDualityRoll,
adversaryRoll: models.DhpAdversaryRoll,
abilityUse: models.DhpAbilityUse,
};
CONFIG.ChatMessage.documentClass = applications.DhpChatMessage;
CONFIG.Canvas.rulerClass = DhpRuler;
CONFIG.Combat.documentClass = documents.DhpCombat;
CONFIG.ui.combat = DhpCombatTracker;
CONFIG.ui.chat = DhpChatLog;
CONFIG.ui.players = DhpPlayers;
game.socket.on(`system.${SYSTEM.id}`, handleSocketEvent);
registerDHPSettings();
RegisterHandlebarsHelpers.registerHelpers();
return preloadHandlebarsTemplates();
});
Hooks.once('dicesoniceready', () => {
});
Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
if(game.user.isGM){
const document = uuid ? await fromUuid(uuid) : null;
switch(action){
case GMUpdateEvent.UpdateDocument:
if(document && update){
await document.update(update);
}
break;
case GMUpdateEvent.UpdateFear:
if(game.user.isGM){
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, Math.max(Math.min(update, 6), 0));
Hooks.callAll(socketEvent.DhpFearUpdate);
await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
}
break;
}
}
});
const preloadHandlebarsTemplates = async function() {
return foundry.applications.handlebars.loadTemplates([
"systems/daggerheart/templates/sheets/parts/attributes.hbs",
"systems/daggerheart/templates/sheets/parts/defense.hbs",
"systems/daggerheart/templates/sheets/parts/armor.hbs",
"systems/daggerheart/templates/sheets/parts/experience.hbs",
"systems/daggerheart/templates/sheets/parts/features.hbs",
"systems/daggerheart/templates/sheets/parts/gold.hbs",
"systems/daggerheart/templates/sheets/parts/health.hbs",
"systems/daggerheart/templates/sheets/parts/hope.hbs",
"systems/daggerheart/templates/sheets/parts/inventory.hbs",
"systems/daggerheart/templates/sheets/parts/weapons.hbs",
"systems/daggerheart/templates/sheets/parts/domainCard.hbs",
"systems/daggerheart/templates/sheets/parts/heritage.hbs",
"systems/daggerheart/templates/sheets/parts/subclassFeature.hbs",
"systems/daggerheart/templates/sheets/parts/effects.hbs",
"systems/daggerheart/templates/sheets/pc/sections/inventory.hbs",
"systems/daggerheart/templates/sheets/pc/sections/loadout.hbs",
"systems/daggerheart/templates/sheets/pc/parts/heritageCard.hbs",
"systems/daggerheart/templates/sheets/pc/parts/advancementCard.hbs",
"systems/daggerheart/templates/views/parts/level.hbs",
"systems/daggerheart/templates/components/slider.hbs",
]);
};