daggerheart/module/applications/dialogs/damageDialog.mjs

76 lines
2.2 KiB
JavaScript

const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class DamageDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(roll, config = {}, options = {}) {
super(options);
this.roll = roll;
this.config = config;
}
static DEFAULT_OPTIONS = {
tag: 'form',
id: 'roll-selection',
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
position: {
width: 400,
height: 'auto'
},
window: {
icon: 'fa-solid fa-dice'
},
actions: {
submitRoll: this.submitRoll
},
form: {
handler: this.updateRollConfiguration,
submitOnChange: true,
submitOnClose: false
}
};
/** @override */
static PARTS = {
damageSelection: {
id: 'damageSelection',
template: 'systems/daggerheart/templates/dialogs/dice-roll/damageSelection.hbs'
}
};
get title() {
return game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.title = this.config.title
? this.config.title
: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
context.extraFormula = this.config.extraFormula;
context.formula = this.roll.constructFormula(this.config);
return context;
}
static updateRollConfiguration(event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object);
this.config.extraFormula = rest.extraFormula;
this.render();
}
static async submitRoll() {
await this.close({ submitted: true });
}
/** @override */
_onClose(options = {}) {
if (!options.submitted) this.config = false;
}
static async configure(roll, config = {}) {
return new Promise(resolve => {
const app = new this(roll, config);
app.addEventListener('close', () => resolve(app.config), { once: true });
app.render({ force: true });
});
}
}