daggerheart/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json

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{
"name": "Archer Guard",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
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"damageThresholds": {
"major": 4,
"severe": 8
},
"resources": {
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"max": 3,
"isReversed": true
},
"stress": {
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"max": 2,
"isReversed": true
}
},
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "ranged",
"notes": "",
"hordeHp": 1,
"experiences": {
"Gtr9I2G39GcXT2Si": {
"name": "Local Knowledge",
"value": 3,
"description": ""
}
},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
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"dice": []
},
"reaction": {
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"dice": []
}
},
"damage": {
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"dice": []
},
"magical": {
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"dice": []
}
}
},
"tier": 1,
"description": "<p>A tall guard bearing a longbow and quiver with arrows fletched in the settlements colors.</p>",
"motivesAndTactics": "Arrest, close gates, make it through the day, pin down",
"attack": {
"name": "Longbow",
"range": "far",
"roll": {
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"type": "attack"
},
"damage": {
"parts": [
{
"value": {
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},
"dice": "d8",
"bonus": 3,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
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],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
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"dice": "d6",
"bonus": null,
"custom": {
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}
},
"base": false
}
]
},
"img": "icons/weapons/bows/longbow-recurve-leather-brown.webp",
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 77,
"artist": ""
},
"size": "medium"
},
"flags": {},
"_id": "JRhrrEg5UroURiAD",
"sort": 2900000,
"ownership": {
"default": 0,
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},
"prototypeToken": {
"name": "Archer Guard",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
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"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
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"colors": {
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"background": null
},
"effects": 1,
"subject": {
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}
},
"turnMarker": {
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},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Hobbling Shot",
"type": "feature",
"_id": "DMtd1EXQPlPaoRmV",
"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
"system": {
"description": "<p>Make an attack against a target within Far range. On a success, <strong>mark a Stress</strong> to deal <strong>1d12+3</strong> physical damage. If the target marks HP from this attack, they have disadvantage on Agility Rolls until they clear at least 1 HP.</p>",
"resource": null,
"actions": {
"84rwldOFvTPrrHJJ": {
"type": "attack",
"_id": "84rwldOFvTPrrHJJ",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
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"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
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},
"flatMultiplier": 1,
"dice": "d12",
"bonus": 3,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [
{
"_id": "wGuxOLokMqdxVSOo",
"onSave": false
}
],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
"range": "far"
}
},
"originItemType": null,
"subType": null,
"originId": null,
"featureForm": "action"
},
"effects": [
{
"name": "Hobbling Shot",
"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.JRhrrEg5UroURiAD.Item.DMtd1EXQPlPaoRmV",
"transfer": false,
"_id": "wGuxOLokMqdxVSOo",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.disadvantageSources",
"mode": 2,
"value": "Agility Rolls",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You have disadvantage on Agility Rolls until you clear at least 1 HP.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
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},
"_key": "!actors.items.effects!JRhrrEg5UroURiAD.DMtd1EXQPlPaoRmV.wGuxOLokMqdxVSOo"
}
],
"folder": null,
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"_key": "!actors.items!JRhrrEg5UroURiAD.DMtd1EXQPlPaoRmV"
}
],
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"_key": "!actors!JRhrrEg5UroURiAD"
}