mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
* Set up DhLevelTier datamodel * Added Levelup data model and started at the render * Fixed data handling in the LevelUp view * Added back the save function * Finalised levelup selections and propagating to PC * Added level advancement selection data * Added DomainCard selection * Css merge commit * Added PC level/delevel benefits of leveling up * Fixed sticky previous selections on continous leveling * Fixed up Summary. Fixed multiclass/subclass blocking on selection * Removed unused level.hbs * Fixed attribute base for PC * Improved naming of attribute properties * Renamed/structured resources/evasion/proficiency * Improved trait marking * Rework to level up once at a time * Added markers * Removed tabs when in Summary * Fixed multilevel buttons * Improved multiclass/subclass recognition * Fixed tagify error on selection * Review fixes |
||
|---|---|---|
| .. | ||
| interface | ||
| settings | ||
| _module.mjs | ||
| abilityUse.mjs | ||
| action.mjs | ||
| adversary.mjs | ||
| adversaryRoll.mjs | ||
| ancestry.mjs | ||
| armor.mjs | ||
| class.mjs | ||
| combat.mjs | ||
| combatant.mjs | ||
| community.mjs | ||
| consumable.mjs | ||
| damageRoll.mjs | ||
| domainCard.mjs | ||
| dualityRoll.mjs | ||
| environment.mjs | ||
| feature.mjs | ||
| levelTier.mjs | ||
| levelup.mjs | ||
| miscellaneous.mjs | ||
| pc.mjs | ||
| subclass.mjs | ||
| weapon.mjs | ||