daggerheart/module/documents/item.mjs

171 lines
7.1 KiB
JavaScript

export default class DhpItem extends Item {
async _preCreate(data, changes, user) {
const allowed = await super._preCreate(data, changes, user);
if (allowed === false) return;
if (data.type === 'class') {
if (this.parent?.type === 'pc') {
const path = data.system.isMulticlass ? 'system.multiclass.value' : 'system.class.value';
if (foundry.utils.getProperty(this.parent, path)) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.ClassAlreadySelected'));
return false;
}
}
}
if (data.type === 'subclass') {
if (this.parent?.type === 'pc') {
const path = data.system.isMulticlass ? 'system.multiclass' : 'system.class';
const classData = foundry.utils.getProperty(this.parent, path);
if (!classData.value) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.MissingClass'));
return false;
} else if (classData.subclass) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.SubclassAlreadySelected'));
return false;
} else if (
classData.value.system.subclasses.every(x => `${this.parent.uuid}.${x.uuid}` !== this.uuid)
) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.Item.Errors.SubclassNotInClass'));
return false;
}
}
}
}
static async _onCreateOperation(documents, operation, user) {
await super._onCreateOperation(documents, operation, user);
for (var document of documents) {
if (document.type === 'class') {
if (operation.parent?.type === 'pc') {
const path = `system.${document.system.isMulticlass ? 'multiclass.value' : 'class.value'}`;
await operation.parent.update({ [path]: document.uuid });
}
} else if (document.type === 'subclass') {
if (operation.parent?.type === 'pc') {
const path = `system.${document.system.isMulticlass ? 'multiclass.subclass' : 'class.subclass'}`;
await operation.parent.update({ [path]: document.uuid });
}
}
}
}
static async _onDeleteOperation(documents, operation, user) {
await super._onDeleteOperation(documents, operation, user);
for (var document of documents) {
if (document.type === 'class') {
if (operation.parent?.type === 'pc') {
const path = `system.${document.system.isMulticlass ? 'multiclass' : 'class'}`;
await operation.parent.update({
[path]: {
class: null,
subclass: null
}
});
}
} else if (document.type === 'subclass') {
if (operation.parent?.type === 'pc') {
const path = `system.${document.system.isMulticlass ? 'multiclass.subclass' : 'class.subclass'}`;
await operation.parent.update({ [path]: null });
}
}
}
}
prepareData() {
super.prepareData();
if (this.type === 'class') {
// Bad. Make this better.
// this.system.domains = CONFIG.daggerheart.DOMAIN.classDomainMap[Object.keys(CONFIG.daggerheart.DOMAIN.classDomainMap).find(x => x === this.name.toLowerCase())];
}
}
/**
* @inheritdoc
* @param {object} options - Options which modify the getRollData method.
* @returns
*/
getRollData(options = {}) {
let data;
if (this.system.getRollData) data = this.system.getRollData(options);
else {
const actorRollData = this.actor?.getRollData(options) ?? {};
data = { ...actorRollData, item: { ...this.system } };
}
if (data?.item) {
data.item.flags = { ...this.flags };
data.item.name = this.name;
}
return data;
}
isInventoryItem() {
return ['weapon', 'armor', 'miscellaneous', 'consumable'].includes(this.type);
}
_onUpdate(data, options, userId) {
super._onUpdate(data, options, userId);
}
static async createDialog(data = {}, { parent = null, pack = null, ...options } = {}) {
const documentName = this.metadata.name;
const types = game.documentTypes[documentName].filter(t => t !== CONST.BASE_DOCUMENT_TYPE);
let collection;
if (!parent) {
if (pack) collection = game.packs.get(pack);
else collection = game.collections.get(documentName);
}
const folders = collection?._formatFolderSelectOptions() ?? [];
const label = game.i18n.localize(this.metadata.label);
const title = game.i18n.format('DOCUMENT.Create', { type: label });
const typeObjects = types.reduce((obj, t) => {
const label = CONFIG[documentName]?.typeLabels?.[t] ?? t;
obj[t] = { value: t, label: game.i18n.has(label) ? game.i18n.localize(label) : t };
return obj;
}, {});
// Render the document creation form
const html = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sidebar/documentCreate.hbs',
{
folders,
name: data.name || game.i18n.format('DOCUMENT.New', { type: label }),
folder: data.folder,
hasFolders: folders.length >= 1,
type: data.type || CONFIG[documentName]?.defaultType || typeObjects.armor,
types: {
Items: [typeObjects.armor, typeObjects.weapon, typeObjects.consumable, typeObjects.miscellaneous],
Character: [
typeObjects.class,
typeObjects.subclass,
typeObjects.ancestry,
typeObjects.community,
typeObjects.feature,
typeObjects.domainCard
]
},
hasTypes: types.length > 1
}
);
// Render the confirmation dialog window
return Dialog.prompt({
title: title,
content: html,
label: title,
callback: html => {
const form = html[0].querySelector('form');
const fd = new FormDataExtended(form);
foundry.utils.mergeObject(data, fd.object, { inplace: true });
if (!data.folder) delete data.folder;
if (types.length === 1) data.type = types[0];
if (!data.name?.trim()) data.name = this.defaultName();
return this.create(data, { parent, pack, renderSheet: true });
},
rejectClose: false,
options
});
}
}