daggerheart/src/packs/subclasses/feature_Ruthless_Predator_Qny2J3R35bvC0Cey.json
WBHarry 8e5dd22370
[Fix] 900 - Compendium Self Targetting (#1077)
* Fixed classes and subclasses

* Went over DomainCards

* Everything except de-facto-items

* Fixed items

* Fixed merge conflicts
2025-08-27 10:12:48 +10:00

126 lines
3.5 KiB
JSON

{
"folder": "D1rRX2AQ9wzVOsKy",
"name": "Ruthless Predator",
"type": "feature",
"_id": "Qny2J3R35bvC0Cey",
"img": "icons/creatures/mammals/wolf-shadow-black.webp",
"system": {
"description": "<p>When you make a damage roll, you can mark a Stress to gain a +1 bonus to your Proficiency. Additionally, when you deal Severe damage to an adversary, they must mark a Stress.</p>",
"resource": null,
"actions": {
"0YRLL1HC4XS3tX00": {
"type": "effect",
"_id": "0YRLL1HC4XS3tX00",
"systemPath": "actions",
"description": "<p>When you make a damage roll, you can mark a Stress to gain a +1 bonus to your Proficiency. Additionally, when you deal Severe damage to an adversary, they must mark a Stress.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [
{
"_id": "8BNwCS7ueIQuvn2M",
"onSave": false
}
],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/creatures/mammals/wolf-shadow-black.webp",
"range": "self"
}
},
"originItemType": null,
"originId": null,
"attribution": {
"source": "Daggerheart SRD",
"page": 17,
"artist": ""
}
},
"effects": [
{
"name": "Ruthless Predator",
"img": "icons/creatures/mammals/wolf-shadow-black.webp",
"origin": "Compendium.daggerheart.subclasses.Item.Qny2J3R35bvC0Cey",
"transfer": false,
"_id": "8BNwCS7ueIQuvn2M",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "any",
"range": "self"
}
},
"changes": [
{
"key": "system.proficiency",
"mode": 2,
"value": "1",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>When you make a damage roll, you can mark a Stress to gain a +1 bonus to your Proficiency. Additionally, when you deal Severe damage to an adversary, they must mark a Stress.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754267031684,
"modifiedTime": 1754267054868,
"lastModifiedBy": "LgnbNMLaxandgMQq"
},
"_key": "!items.effects!Qny2J3R35bvC0Cey.8BNwCS7ueIQuvn2M"
}
],
"sort": 0,
"ownership": {
"default": 0,
"LgnbNMLaxandgMQq": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "1.1.0",
"createdTime": 1754266926055,
"modifiedTime": 1756035422344,
"lastModifiedBy": "vUIbuan0U50nfKBE"
},
"_key": "!items!Qny2J3R35bvC0Cey"
}