daggerheart/src/packs/domains/domainCard_Mending_Touch_TGjR4vJVNbQRV8zr.json
WBHarry a1a3ccc461
[feature] Action UsesButton (#662)
* Added a button to spend/restore uses of an action

* Fixed some compendium Uses on actions

* Went over all item compendia and fixed some Uses on actions

* Fixed folder order in Subclass compendium
2025-08-07 01:10:56 +02:00

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{
"name": "Mending Touch",
"img": "systems/daggerheart/assets/icons/domains/domain-card/splendor.png",
"type": "domainCard",
"folder": "LlWJaBZOKh0Ot2kD",
"system": {
"description": "<p class=\"Body-Foundation\">You lay your hands upon a creature and channel healing magic to close their wounds. When you can take a few minutes to focus on the target youre helping, you can <strong>spend 2 Hope</strong> to clear a Hit Point or a Stress on them.</p><p class=\"Body-Foundation\">Once per long rest, when you spend this healing time learning something new about them or revealing something about yourself, you can clear 2 Hit Points or 2 Stress on them instead.</p>",
"domain": "splendor",
"recallCost": 1,
"level": 1,
"type": "spell",
"actions": {
"sDoL9p1cpIx8Vdbb": {
"type": "healing",
"_id": "sDoL9p1cpIx8Vdbb",
"systemPath": "actions",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\">When you can take a few minutes to focus on the target youre helping, you can </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial\">spend 2 Hope</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.376); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none\"> to clear a Hit Point or a Stress on them.</span></p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hope",
"value": 2,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "hitPoints",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Heal One Hitpoint",
"img": "icons/commodities/gems/gem-faceted-diamond-green.webp",
"range": ""
},
"NCDSgZBLoq9fQvku": {
"type": "healing",
"_id": "NCDSgZBLoq9fQvku",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hope",
"value": 2,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Heal One Stress",
"img": "icons/commodities/gems/gem-faceted-navette-red.webp",
"range": ""
},
"FsbOSV8eR2PEb1aS": {
"type": "healing",
"_id": "FsbOSV8eR2PEb1aS",
"systemPath": "actions",
"description": "<p>When you can take a few minutes to focus on the target youre helping, you can <strong>spend 2 Hope</strong> to clear a Hit Point or a Stress on them.</p><p class=\"Body-Foundation\">Once per long rest, when you spend this healing time learning something new about them or revealing something about yourself, you can clear 2 Hit Points or 2 Stress on them instead.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hope",
"value": 2,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
},
{
"scalable": false,
"key": "TGjR4vJVNbQRV8zr",
"value": 1,
"keyIsID": true,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "2"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "hitPoints",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Heal Two Hit Points",
"img": "icons/commodities/gems/gem-faceted-diamond-green.webp",
"range": ""
},
"mqDV9s6oMRQjJF4U": {
"type": "healing",
"_id": "mqDV9s6oMRQjJF4U",
"systemPath": "actions",
"description": "<p>When you can take a few minutes to focus on the target youre helping, you can <strong>spend 2 Hope</strong> to clear a Hit Point or a Stress on them.</p><p class=\"Body-Foundation\">Once per long rest, when you spend this healing time learning something new about them or revealing something about yourself, you can clear 2 Hit Points or 2 Stress on them instead.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hope",
"value": 2,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
},
{
"scalable": false,
"key": "TGjR4vJVNbQRV8zr",
"value": 1,
"keyIsID": true,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "2"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Heal Two Stress",
"img": "icons/commodities/gems/gem-faceted-navette-red.webp",
"range": ""
}
},
"resource": {
"type": "simple",
"value": 1,
"progression": "decreasing",
"max": "1",
"icon": "fa-solid fa-hands-praying",
"recovery": "longRest"
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784482,
"modifiedTime": 1754498631054,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "TGjR4vJVNbQRV8zr",
"sort": 3400000,
"effects": [],
"ownership": {
"default": 0
},
"_key": "!items!TGjR4vJVNbQRV8zr"
}