mirror of
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* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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<section
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class="tab {{tabs.attack.cssClass}} {{tabs.attack.id}}"
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data-tab="{{tabs.attack.id}}"
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data-group="{{tabs.attack.group}}"
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>
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<fieldset class="one-column">
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<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
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{{formGroup systemFields.attack.fields.img value=document._source.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
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{{formGroup systemFields.attack.fields.name value=document._source.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
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</fieldset>
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<fieldset class="flex">
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<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
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{{formField systemFields.attack.fields.range value=document._source.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
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{{#if systemFields.attack.fields.target.fields}}
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{{ formField systemFields.attack.fields.target.fields.type value=document._source.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true}}
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{{#if (and document._source.system.attack.target.type (not (eq document._source.system.attack.target.type 'self')))}}
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{{ formField systemFields.attack.fields.target.fields.amount value=document._source.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
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{{/if}}
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{{/if}}
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</fieldset>
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{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack."}}
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</section> |