daggerheart/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json
WBHarry 8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00

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{
"name": "Shark",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "OgzrmfH1ZbpljX7k",
"system": {
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"damageThresholds": {
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"severe": 28
},
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"max": 7,
"isReversed": true
},
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"isReversed": true
}
},
"resistance": {
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"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
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"immunity": false,
"reduction": 0
}
},
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
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"dice": []
},
"action": {
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"dice": []
},
"reaction": {
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"dice": []
}
},
"damage": {
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"dice": []
},
"magical": {
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"dice": []
}
}
},
"tier": 2,
"description": "<p>A large aquatic predator, always on the move.</p>",
"motivesAndTactics": "Find the blood, isolate prey, target the weak",
"attack": {
"name": "Toothy Maw",
"img": "icons/creatures/abilities/mouth-teeth-lamprey-red.webp",
"roll": {
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"type": "attack"
},
"range": "veryClose",
"damage": {
"parts": [
{
"value": {
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},
"flatMultiplier": 2,
"dice": "d12",
"bonus": 1,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
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"resultBased": false,
"valueAlt": {
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"dice": "d6",
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"custom": {
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}
},
"base": false
}
]
},
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 90,
"artist": ""
}
},
"flags": {},
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"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
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"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
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"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
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"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
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"max": 1
}
},
"sight": {
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"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
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"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
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"ring": {
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"effects": 1,
"subject": {
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},
"turnMarker": {
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"animation": null,
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"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Terrifying",
"type": "feature",
"system": {
"description": "<p>When the Shark makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"resource": null,
"actions": {
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"_id": "NoEb6qR3ktIu9kRJ",
"systemPath": "actions",
"description": "<p>When the Shark makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.</p><p>@Template[type:emanation|range:f]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
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"max": "",
"recovery": null
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"includeBase": false
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"target": {
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"effects": [],
"name": "Lose Hope",
"img": "icons/magic/death/skull-energy-light-purple.webp",
"range": ""
}
},
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"_key": "!actors.items!YmVAkdNsyuXWTtYp.w46d3D2gXUIJh2GH"
},
{
"name": "Rending Bite",
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"resource": null,
"actions": {
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"_id": "a0gC7uWycUB2NgKS",
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"description": "<p>When the Shark makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
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"max": "",
"recovery": null
},
"damage": {
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"multiplier": "flat"
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"type": [
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],
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}
}
},
{
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"formula": "1"
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"multiplier": "flat",
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"dice": "d6",
"bonus": null
},
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},
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],
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},
"target": {
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"amount": 1
},
"effects": [],
"roll": {
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"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
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"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
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"damageMod": "none"
},
"name": "Attack",
"img": "icons/creatures/abilities/mouth-teeth-lamprey-red.webp",
"range": "veryClose"
}
},
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"_id": "zT4AOW20LPlDoncy",
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"_key": "!actors.items!YmVAkdNsyuXWTtYp.zT4AOW20LPlDoncy"
},
{
"name": "Blood in the Water",
"type": "feature",
"system": {
"description": "<p>When a creature within Close range of the Shark marks HP from another creatures attack, you can <strong>mark a Stress</strong> to immediately spotlight the Shark, moving them into Melee range of the target and making a standard attack.</p>",
"resource": null,
"actions": {
"sE9KRd9siZeYHPhb": {
"type": "effect",
"_id": "sE9KRd9siZeYHPhb",
"systemPath": "actions",
"description": "<p>When a creature within Close range of the Shark marks HP from another creatures attack, you can <strong>mark a Stress</strong> to immediately spotlight the Shark, moving them into Melee range of the target and making a standard attack.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
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"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/skills/wounds/blood-spurt-spray-red.webp",
"range": ""
}
},
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},
"_id": "LBKPfi8XktBAwbrt",
"img": "icons/skills/wounds/blood-spurt-spray-red.webp",
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