daggerheart/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json
WBHarry b241b36653
[Fix] Adversary Compendium Pass (#960)
* Went over all adversaries to fix missing ranges

* Fixed translation for itemFeatures Protective

* Updated all instances of the 'Paired' WeaponFeature in the compendium

* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00

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{
"name": "Construct",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
"difficulty": 13,
"damageThresholds": {
"major": 7,
"severe": 15
},
"resources": {
"hitPoints": {
"value": 0,
"max": 9,
"isReversed": true
},
"stress": {
"value": 0,
"max": 4,
"isReversed": true
}
},
"motivesAndTactics": "Destroy environment, serve creator, smash target, trample groups",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "solo",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"tier": 1,
"description": "<p>A roughly humanoid being of stone and steel, assembled and animated by magic.</p>",
"attack": {
"roll": {
"bonus": 4,
"type": "attack"
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d20",
"bonus": null,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"name": "Fist Slam",
"img": "icons/skills/melee/unarmed-punch-fist-yellow-red.webp",
"type": "attack",
"range": "melee",
"chatDisplay": false
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "1.0.4",
"createdTime": 1753922784236,
"modifiedTime": 1755259462495,
"lastModifiedBy": "VZIeX2YDvX338Zvr"
},
"_id": "uOP5oT9QzXPlnf3p",
"sort": 4900000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Construct",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Relentless (2)",
"type": "feature",
"_id": "y3oUmDLGkcSjOO5Q",
"img": "icons/magic/unholy/silhouette-evil-horned-giant.webp",
"system": {
"description": "<p>The Construct can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754013727085,
"modifiedTime": 1754013745214,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!uOP5oT9QzXPlnf3p.y3oUmDLGkcSjOO5Q"
},
{
"name": "Weak Structure",
"type": "feature",
"_id": "p4HLIkiM3HsglRoA",
"img": "icons/commodities/metal/barstock-broken-steel.webp",
"system": {
"description": "<p>When the Construct marks HP from physical damage, they must mark an additional HP.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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"MQSznptE5yLT7kj8": 3
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"flags": {},
"_stats": {
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},
"_key": "!actors.items!uOP5oT9QzXPlnf3p.p4HLIkiM3HsglRoA"
},
{
"name": "Trample",
"type": "feature",
"_id": "93m085bEaKFzvEWT",
"img": "icons/skills/movement/arrow-upward-blue.webp",
"system": {
"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets in the Constructs path when they move. Targets the Construct succeeds against take <strong>1d8</strong> physical damage.</p>",
"resource": null,
"actions": {
"OswphW4Z1B5oa4ts": {
"type": "attack",
"_id": "OswphW4Z1B5oa4ts",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets in the Constructs path when they move. Targets the Construct succeeds against take <strong>1d8</strong> physical damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 1,
"dice": "d8",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/movement/arrow-upward-blue.webp",
"range": ""
}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"duplicateSource": null,
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"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754013785248,
"modifiedTime": 1754143890173,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!uOP5oT9QzXPlnf3p.93m085bEaKFzvEWT"
},
{
"name": "Overload",
"type": "feature",
"_id": "EF6YIDjQ0liFubGA",
"img": "icons/creatures/magical/construct-golem-stone-blue.webp",
"system": {
"description": "<p>Before rolling damage for the Constructs attack, you can <strong>mark a Stress</strong> to gain a +10 bonus to the damage roll. The Construct can then take the spotlight again.</p>",
"resource": null,
"actions": {
"xYACTiZzApmCXXmf": {
"type": "effect",
"_id": "xYACTiZzApmCXXmf",
"systemPath": "actions",
"description": "<p>Before rolling damage for the Constructs attack, you can <strong>mark a Stress</strong> to gain a +10 bonus to the damage roll. The Construct can then take the spotlight again.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/creatures/magical/construct-golem-stone-blue.webp",
"range": "self"
}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [
{
"name": "Overload",
"type": "base",
"_id": "xkDIZk9u2ipDHvOL",
"img": "icons/creatures/magical/construct-golem-stone-blue.webp",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
"value": "10",
"priority": null
}
],
"disabled": true,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>Gain a +10 bonus to the damage roll</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754013932820,
"modifiedTime": 1754013969723,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items.effects!uOP5oT9QzXPlnf3p.EF6YIDjQ0liFubGA.xkDIZk9u2ipDHvOL"
}
],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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},
"_key": "!actors.items!uOP5oT9QzXPlnf3p.EF6YIDjQ0liFubGA"
},
{
"name": "Death Quake",
"type": "feature",
"_id": "UlGLuV1L33tDWkli",
"img": "icons/magic/sonic/explosion-shock-wave-teal.webp",
"system": {
"description": "<p>When the Construct marks their last HP, the magic powering them ruptures in an explosion of force. Make an attack with advantage against all targets within Very Close range. Targets the Construct succeeds against take <strong>1d12+2</strong> magic damage.</p>",
"resource": null,
"actions": {
"fkIWRdcGPgHgm6VC": {
"type": "attack",
"_id": "fkIWRdcGPgHgm6VC",
"systemPath": "actions",
"description": "<p>When the Construct marks their last HP, the magic powering them ruptures in an explosion of force. Make an attack with advantage against all targets within Very Close range. Targets the Construct succeeds against take <strong>1d12+2</strong> magic damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 1,
"dice": "d12",
"bonus": 2,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"magical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
"img": "icons/magic/sonic/explosion-shock-wave-teal.webp",
"range": "veryClose"
}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
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"createdTime": 1754013980637,
"modifiedTime": 1754143905192,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!uOP5oT9QzXPlnf3p.UlGLuV1L33tDWkli"
}
],
"effects": [],
"_key": "!actors!uOP5oT9QzXPlnf3p"
}