daggerheart/src/packs/adversaries/adversary_Harrier_uRtghKE9mHlII4rs.json
2025-08-03 10:08:33 -06:00

381 lines
9.4 KiB
JSON

{
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"type": "adversary",
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},
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"isReversed": true
},
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}
},
"motivesAndTactics": "Flank, harry, kite, profit",
"resistance": {
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"immunity": false,
"reduction": 0
},
"magical": {
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}
},
"type": "standard",
"notes": "",
"hordeHp": 1,
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},
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}
}
},
"tier": 1,
"description": "<p>A nimble fighter armed with javelins.</p>",
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},
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"type": [
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]
},
"img": "icons/weapons/polearms/spear-hooked-rounded.webp"
}
},
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"actorLink": false,
"width": 1,
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"texture": {
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"anchorX": 0.5,
"anchorY": 0.5,
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"offsetY": 0,
"fit": "contain",
"scaleX": 1,
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"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
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},
"light": {
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"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
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"saturation": 0,
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"animation": {
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"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
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}
},
"sight": {
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"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
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"detectionModes": [],
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"ring": {
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},
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"flags": {},
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},
"items": [
{
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"_id": "t9Fa5jKLhvjD8Ar2",
"img": "icons/skills/movement/arrow-upward-blue.webp",
"system": {
"description": "<p>After making a standard attack, the Harrier can move anywhere within Far range.</p>",
"resource": null,
"actions": {},
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"_key": "!actors.items!uRtghKE9mHlII4rs.t9Fa5jKLhvjD8Ar2"
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{
"name": "Fall Back",
"type": "feature",
"_id": "v8TMp5ATyAjrmJJM",
"img": "icons/skills/movement/arrow-upward-yellow.webp",
"system": {
"description": "<p>When a creature moves into Melee range to make an attack, you can <strong>mark a Stress</strong> before the attack roll to move anywhere within Close range and make an attack against that creature. On a success, deal <strong>1d10+2</strong> physical damage.</p>",
"resource": null,
"actions": {
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"_id": "FiuiLUbNUL0YKq7w",
"systemPath": "actions",
"description": "<p>When a creature moves into Melee range to make an attack, you can <strong>mark a Stress</strong> before the attack roll to move anywhere within Close range and make an attack against that creature. On a success, deal <strong>1d10+2</strong> physical damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
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"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
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"bonus": 2,
"multiplier": "flat"
},
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"type": [
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],
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"valueAlt": {
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"dice": "d6",
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}
}
}
],
"includeBase": false
},
"target": {
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},
"effects": [],
"roll": {
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"bonus": null,
"advState": "neutral",
"diceRolling": {
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"compare": null,
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},
"useDefault": false
},
"save": {
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"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/movement/arrow-upward-yellow.webp",
"range": "close"
}
},
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"_key": "!actors.items!uRtghKE9mHlII4rs.v8TMp5ATyAjrmJJM"
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],
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}