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* Added CountdownEdit view * Added countdowns UI element * . * Fixed migration of countdowns * . * . * style countdown interface, application and ownership dialog * fix buttons height in ownsership selection * . * Added coloured pips to UI cooldowns to signify player visibility if not every player has it * . * Added max-height and overflow * Sync countdown current with max when equal (#1221) * Update module/applications/ui/countdownEdit.mjs Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> * . --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
50 lines
1.2 KiB
Text
50 lines
1.2 KiB
Text
.tab.sidebar-tab.daggerheartMenu-sidebar {
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padding: 4px;
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div[data-application-part] {
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display: flex;
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flex-direction: column;
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gap: 8px;
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}
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h2 {
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margin-top: 8px;
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text-align: center;
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font-weight: bold;
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}
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.menu-refresh-container {
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display: flex;
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flex-direction: column;
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gap: 8px;
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.menu-refresh-inner-container {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 8px;
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.experience-chip {
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display: flex;
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align-items: center;
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border-radius: 5px;
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width: fit-content;
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gap: 5px;
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cursor: pointer;
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padding: 5px;
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background: light-dark(@dark-blue-10, @golden-10);
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color: light-dark(@dark-blue, @golden);
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.label {
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font-style: normal;
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font-weight: 400;
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font-size: 14px;
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line-height: 17px;
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}
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&.selected {
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background: light-dark(@dark-blue-40, @golden-40);
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}
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}
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}
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}
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}
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