mirror of
https://github.com/Foundryborne/daggerheart.git
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* New labels. Time to print them somewhere. * Action buttons have icons. Pretty Iconic * Features tweaked to support only on limited actors * Duplicate ActionTypes+references are removed. * Adversary and Environment SRD entries updated. * Updated name field workflow in character actor. * Adversary name fields are improved as well. * Revert "Updated name field workflow in character actor." This reverts commit66924c530f. * Revert "Adversary name fields are improved as well." This reverts commitf60e8cffda. * Fixed prototype token in Abandoned Grove * Label change --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
476 lines
13 KiB
JSON
476 lines
13 KiB
JSON
{
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"name": "Head Guard",
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"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
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"type": "adversary",
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"folder": "sxvlEwi25uAoB2C5",
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"system": {
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"difficulty": 15,
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"damageThresholds": {
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"major": 7,
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"severe": 13
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},
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"resources": {
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"hitPoints": {
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"value": 0,
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"max": 7,
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"isReversed": true
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},
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"stress": {
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"value": 0,
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"max": 3,
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"isReversed": true
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}
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},
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"motivesAndTactics": "Arrest, close gates, pin down, seek glory",
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"resistance": {
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"physical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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},
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"magical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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}
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},
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"type": "leader",
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"notes": "",
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"hordeHp": 1,
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"experiences": {
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"3B8vav5pEdBrxWXw": {
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"name": "Commander",
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"value": 2,
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"description": ""
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},
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"DxLwVt9XFIUUhCAo": {
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"name": "Local Knowledge",
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"value": 2,
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"description": ""
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}
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},
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"bonuses": {
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"roll": {
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"attack": {
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"bonus": 0,
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"dice": []
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},
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"action": {
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"bonus": 0,
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"dice": []
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},
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"reaction": {
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"bonus": 0,
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"dice": []
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}
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},
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"damage": {
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"physical": {
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"bonus": 0,
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"dice": []
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},
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"magical": {
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"bonus": 0,
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"dice": []
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}
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}
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},
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"tier": 1,
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"description": "<p>A seasoned guard with a mace, a whistle, and a bellowing voice.</p>",
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"attack": {
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"name": "Mace",
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"img": "icons/weapons/maces/mace-round-ornate-purple.webp",
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"roll": {
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"bonus": 4,
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"type": "attack"
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"dice": "d10",
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"bonus": 4,
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"multiplier": "flat",
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"flatMultiplier": 1
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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]
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},
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"type": "attack",
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"range": "melee",
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"chatDisplay": false
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},
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"attribution": {
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"source": "Daggerheart SRD",
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"page": 77,
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"artist": ""
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}
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},
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"flags": {},
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"_id": "mK3A5FTx6k8iPU3F",
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"sort": 4600000,
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"ownership": {
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"default": 0,
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"ei8OkswTzyDp4IGC": 3,
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"WafZqd6qLGpBRGTt": 3
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},
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"prototypeToken": {
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"name": "Head Guard",
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"displayName": 0,
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"actorLink": false,
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"width": 1,
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"height": 1,
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"texture": {
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"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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"lockRotation": false,
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"rotation": 0,
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"alpha": 1,
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"disposition": -1,
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"displayBars": 0,
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"bar1": {
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"attribute": "resources.hitPoints"
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},
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"bar2": {
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"attribute": "resources.stress"
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},
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"light": {
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"negative": false,
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"priority": 0,
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"alpha": 0.5,
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"angle": 360,
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"bright": 0,
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"color": null,
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"coloration": 1,
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"dim": 0,
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"attenuation": 0.5,
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"luminosity": 0.5,
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"saturation": 0,
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"contrast": 0,
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"shadows": 0,
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"animation": {
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"type": null,
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"speed": 5,
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"intensity": 5,
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"reverse": false
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},
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"darkness": {
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"min": 0,
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"max": 1
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}
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},
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"sight": {
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"enabled": false,
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"range": 0,
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"angle": 360,
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"visionMode": "basic",
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"color": null,
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"attenuation": 0.1,
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"brightness": 0,
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"occludable": {
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"radius": 0
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},
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"ring": {
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"enabled": false,
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"colors": {
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"ring": null,
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"background": null
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},
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"effects": 1,
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"subject": {
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"scale": 1,
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"texture": null
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}
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},
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"turnMarker": {
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"mode": 1,
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"animation": null,
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"src": null,
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"disposition": false
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},
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"movementAction": null,
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [
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{
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"name": "Rally Guards",
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"type": "feature",
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"_id": "SsgN2qSYpQLR43Cz",
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"img": "icons/skills/movement/arrows-up-trio-red.webp",
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"system": {
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"description": "<p><strong>Spend 2 Fear</strong> to spotlight the Head Guard and up to <strong>2d4</strong> allies within Far range.</p><p>@Template[type:emanation|range:f]</p>",
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"resource": null,
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"actions": {
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"lI0lnRb3xrUjqIYX": {
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"type": "attack",
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"_id": "lI0lnRb3xrUjqIYX",
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"systemPath": "actions",
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"description": "<p><strong>Spend 2 Fear</strong> to spotlight the Head Guard and up to <strong>2d4</strong> allies within Far range.</p><p>@Template[type:emanation|range:f]</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 2,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": "diceSet",
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "flat",
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"flatMultiplier": 2,
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"dice": "d4",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Rally",
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"img": "icons/skills/movement/arrows-up-trio-red.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"subType": null,
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"originId": null,
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"featureForm": "action"
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},
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!actors.items!mK3A5FTx6k8iPU3F.SsgN2qSYpQLR43Cz"
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},
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{
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"name": "On My Signal",
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"type": "feature",
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"_id": "YeJ7eJVCKsRxG8mk",
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"img": "icons/skills/ranged/target-bullseye-arrow-blue.webp",
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"system": {
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"description": "<p><em>Countdown (5)</em>. When the Head Guard is in the spotlight for the first time, activate the countdown. It ticks down when a PC makes an attack roll. When it triggers, all Archer Guards within Far range make a standard attack with advantage against the nearest target within their range. If any attacks succeed on the same target, combine their damage.</p><p>@Template[type:emanation|range:f]</p>",
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"resource": null,
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"actions": {
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"xyhaCmPGiVMsTViH": {
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"type": "countdown",
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"_id": "xyhaCmPGiVMsTViH",
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"systemPath": "actions",
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"description": "<p><em>Countdown (5)</em>. When the Head Guard is in the spotlight for the first time, activate the countdown. It ticks down when a PC makes an attack roll. When it triggers, all Archer Guards within Far range make a standard attack with advantage against the nearest target within their range. If any attacks succeed on the same target, combine their damage.</p>",
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"chatDisplay": true,
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"originItem": {
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"type": "itemCollection"
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},
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"actionType": "reaction",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"countdown": [
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{
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"name": "On My Signal",
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"type": "encounter",
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"defaultOwnership": -1,
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"img": "icons/skills/ranged/target-bullseye-arrow-blue.webp",
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"progress": {
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"looping": "noLooping",
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"type": "characterAttack",
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"start": 1,
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"startFormula": "5",
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"current": 1
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},
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"ownership": {}
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}
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],
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"name": "Start Countdown",
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"img": "icons/skills/ranged/target-bullseye-arrow-blue.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"subType": null,
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"originId": null,
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"featureForm": "reaction"
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},
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!actors.items!mK3A5FTx6k8iPU3F.YeJ7eJVCKsRxG8mk"
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},
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{
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"name": "Momentum",
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"type": "feature",
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"_id": "sd2OlhLchyoqeKke",
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"img": "icons/skills/melee/strike-weapons-orange.webp",
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"system": {
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"description": "<p>When the Head Guard makes a successful attack against a PC, you gain a Fear.</p>",
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"resource": null,
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"actions": {
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"tD1hAwP6scxXrouw": {
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"type": "healing",
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"_id": "tD1hAwP6scxXrouw",
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"systemPath": "actions",
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"description": "<p>When the Head Guard makes a successful attack against a PC, you gain a Fear.</p>",
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"chatDisplay": true,
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"actionType": "reaction",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": true,
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"formula": "1"
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},
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"multiplier": "flat",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null
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},
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"applyTo": "fear",
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false,
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"formula": ""
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"name": "Gain Fear",
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"img": "icons/skills/melee/strike-weapons-orange.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"subType": null,
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"originId": null,
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"featureForm": "reaction"
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},
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!actors.items!mK3A5FTx6k8iPU3F.sd2OlhLchyoqeKke"
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}
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],
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"effects": [],
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"_key": "!actors!mK3A5FTx6k8iPU3F"
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}
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