daggerheart/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json
Nikhil Nagarajan 7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429)
* New labels. Time to print them somewhere.

* Action buttons have icons. Pretty Iconic

* Features tweaked to support only on limited actors

* Duplicate ActionTypes+references are removed.

* Adversary and Environment SRD entries updated.

* Updated name field workflow in character actor.

* Adversary name fields are improved as well.

* Revert "Updated name field workflow in character actor."

This reverts commit 66924c530f.

* Revert "Adversary name fields are improved as well."

This reverts commit f60e8cffda.

* Fixed prototype token in Abandoned Grove

* Label change

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00

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"name": "Assassin Poisoner",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "OgzrmfH1ZbpljX7k",
"system": {
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"damageThresholds": {
"major": 8,
"severe": 16
},
"resources": {
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"max": 4,
"isReversed": true
},
"stress": {
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"max": 4,
"isReversed": true
}
},
"motivesAndTactics": "Anticipate, get paid, kill, taint food and water",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
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"immunity": false,
"reduction": 0
}
},
"type": "skulk",
"notes": "",
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"description": "",
"value": 2
}
},
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},
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}
},
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"img": "icons/skills/melee/blade-tip-acid-poison-green.webp",
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},
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"damage": {
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{
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},
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"multiplier": "flat"
},
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},
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}
]
},
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},
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"page": 84,
"artist": ""
}
},
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},
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"width": 1,
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},
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"disposition": -1,
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"bar1": {
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},
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},
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},
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"visionMode": "basic",
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"attenuation": 0.1,
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},
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"name": "Grindletooth Venom",
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"resource": null,
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"img": "icons/skills/toxins/poison-bottle-corked-fire-green.webp",
"range": ""
}
},
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},
"_id": "Fz2lnUEeBxsDpx0G",
"img": "icons/skills/toxins/poison-bottle-corked-fire-green.webp",
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},
"description": "<p> <em>Vulnerable</em> until you clear a HP.</p>",
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{
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{
"name": "Fumigation",
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"system": {
"description": "<p>Drop a smoke bomb that fi lls the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.</p><p>@Template[type:emanation|range:c]</p>",
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"description": "<p>Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.</p><p>@Template[type:emanation|range:c]</p>",
"chatDisplay": true,
"actionType": "action",
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"featureForm": "action"
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