daggerheart/module/applications/sheets/actors/environment.mjs
joaquinpereyra98 b8930b18a4
Bug/103 enrich htmlfield content before its used in applications (#369)
* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField

* REMOVE unused hanldebars helpers

* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2  partials for Actors

* FIX showLabels to hideTags

* FEAT: add template to items sheet

* FEAT: add effects tabs on ItemSheet

* FEAT: add context menus for all inventory-items

* FEAT: add resources to inventory-item template

* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg

* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations

* FIX_ minor fixes

* Little resource fix. Noone will notice ._.

* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-19 22:21:46 +02:00

106 lines
3.6 KiB
JavaScript

import DHBaseActorSheet from '../api/base-actor.mjs';
/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
export default class DhpEnvironment extends DHBaseActorSheet {
/**@inheritdoc */
static DEFAULT_OPTIONS = {
classes: ['environment'],
position: {
width: 500
},
actions: {},
dragDrop: [{ dragSelector: '.action-section .inventory-item', dropSelector: null }]
};
/**@override */
static PARTS = {
header: { template: 'systems/daggerheart/templates/sheets/actors/environment/header.hbs' },
features: { template: 'systems/daggerheart/templates/sheets/actors/environment/features.hbs' },
potentialAdversaries: {
template: 'systems/daggerheart/templates/sheets/actors/environment/potentialAdversaries.hbs'
},
notes: { template: 'systems/daggerheart/templates/sheets/actors/environment/notes.hbs' }
};
/** @inheritdoc */
static TABS = {
primary: {
tabs: [{ id: 'features' }, { id: 'potentialAdversaries' }, { id: 'notes' }],
initial: 'features',
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
}
};
/**@inheritdoc */
async _preparePartContext(partId, context, options) {
context = await super._preparePartContext(partId, context, options);
switch (partId) {
case 'header':
await this._prepareHeaderContext(context, options);
break;
case 'notes':
await this._prepareNotesContext(context, options);
break;
}
return context;
}
/**
* Prepare render context for the Biography part.
* @param {ApplicationRenderContext} context
* @param {ApplicationRenderOptions} options
* @returns {Promise<void>}
* @protected
*/
async _prepareNotesContext(context, _options) {
const { system } = this.document;
const { TextEditor } = foundry.applications.ux;
const paths = {
notes: 'notes'
};
for (const [key, path] of Object.entries(paths)) {
const value = foundry.utils.getProperty(system, path);
context[key] = {
field: system.schema.getField(path),
value,
enriched: await TextEditor.implementation.enrichHTML(value, {
secrets: this.document.isOwner,
relativeTo: this.document
})
};
}
}
/**
* Prepare render context for the Header part.
* @param {ApplicationRenderContext} context
* @param {ApplicationRenderOptions} options
* @returns {Promise<void>}
* @protected
*/
async _prepareHeaderContext(context, _options) {
const { system } = this.document;
const { TextEditor } = foundry.applications.ux;
context.description = await TextEditor.implementation.enrichHTML(system.description, {
secrets: this.document.isOwner,
relativeTo: this.document
});
}
/* -------------------------------------------- */
async _onDragStart(event) {
const item = event.currentTarget.closest('.inventory-item');
if (item) {
const adversary = game.actors.find(x => x.type === 'adversary' && x.id === item.dataset.itemId);
const adversaryData = { type: 'Actor', uuid: adversary.uuid };
event.dataTransfer.setData('text/plain', JSON.stringify(adversaryData));
event.dataTransfer.setDragImage(item, 60, 0);
}
}
}