daggerheart/src/packs/subclasses/feature_Elemental_Dominion_EFUJHrkTuyv8uA9l.json
WBHarry 8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00

348 lines
9.9 KiB
JSON

{
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"name": "Elemental Dominion",
"type": "feature",
"_id": "EFUJHrkTuyv8uA9l",
"img": "icons/magic/nature/meteorite-purple.webp",
"system": {
"description": "<p>You further embody your element. While Channeling, you gain the following benefit:</p><ul><li><p><strong>Fire</strong>: You gain a +1 bonus to your Proficiency for attacks and spells that deal damage.</p></li><li><p><strong>Earth</strong>: When you would mark Hit Points, roll a d6 per Hit Point marked. For each result of 6, reduce the number of Hit Points you mark by 1.</p></li><li><p><strong>Water</strong>: When an attack against you succeeds, you can mark a Stress to make the attacker temporarily Vulnerable.</p></li><li><p><strong>Air</strong>: You gain a +1 bonus to your Evasion and can fly</p></li></ul>",
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"img": "icons/magic/fire/flame-burning-fist-strike.webp",
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"img": "icons/magic/air/air-smoke-casting.webp",
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"originItemType": null,
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"attribution": {
"source": "Daggerheart SRD",
"page": 11,
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