mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-14 04:31:07 +01:00
197 lines
7 KiB
JavaScript
197 lines
7 KiB
JavaScript
import { enrichedFateRoll } from '../../enrichers/FateRollEnricher.mjs';
|
|
import { enrichedDualityRoll } from '../../enrichers/DualityRollEnricher.mjs';
|
|
|
|
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
|
export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV2) {
|
|
constructor(actor) {
|
|
super({});
|
|
|
|
this.actor = actor;
|
|
this.selectedMove = null;
|
|
}
|
|
|
|
get title() {
|
|
return game.i18n.format('DAGGERHEART.APPLICATIONS.DeathMove.title', { actor: this.actor.name });
|
|
}
|
|
|
|
static DEFAULT_OPTIONS = {
|
|
classes: ['daggerheart', 'dh-style', 'dialog', 'views', 'death-move'],
|
|
position: { width: 'auto', height: 'auto' },
|
|
window: { icon: 'fa-solid fa-skull' },
|
|
actions: {
|
|
selectMove: this.selectMove,
|
|
takeMove: this.takeMove
|
|
}
|
|
};
|
|
|
|
static PARTS = {
|
|
application: {
|
|
id: 'death-move',
|
|
template: 'systems/daggerheart/templates/dialogs/deathMove.hbs'
|
|
}
|
|
};
|
|
|
|
async _prepareContext(_options) {
|
|
const context = await super._prepareContext(_options);
|
|
context.selectedMove = this.selectedMove;
|
|
context.options = CONFIG.DH.GENERAL.deathMoves;
|
|
context.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.DeathMove.takeMove');
|
|
|
|
return context;
|
|
}
|
|
|
|
async handleAvoidDeath() {
|
|
const target = this.actor.uuid;
|
|
const config = await enrichedFateRoll({
|
|
target,
|
|
title: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.avoidDeath.name'),
|
|
label: `${game.i18n.localize('DAGGERHEART.GENERAL.hope')} ${game.i18n.localize('DAGGERHEART.GENERAL.fateRoll')}`,
|
|
fateType: 'Hope'
|
|
});
|
|
|
|
if (!config.roll.fate) return;
|
|
|
|
if (config.roll.fate.value <= this.actor.system.levelData.level.current) {
|
|
// apply scarring - for now directly apply - later add a button.
|
|
const newScarAmount = this.actor.system.scars + 1;
|
|
|
|
await this.actor.update({
|
|
system: {
|
|
scars: newScarAmount
|
|
}
|
|
});
|
|
|
|
if (newScarAmount >= this.actor.system.resources.hope.max) {
|
|
return game.i18n.format('DAGGERHEART.UI.Chat.deathMove.journeysEnd', { scars: newScarAmount });
|
|
}
|
|
|
|
return game.i18n.localize('DAGGERHEART.UI.Chat.deathMove.gainScar');
|
|
}
|
|
|
|
return game.i18n.localize('DAGGERHEART.UI.Chat.deathMove.avoidScar');
|
|
}
|
|
|
|
async handleRiskItAll() {
|
|
const config = await enrichedDualityRoll({
|
|
reaction: true,
|
|
traitValue: null,
|
|
target: this.actor,
|
|
difficulty: null,
|
|
title: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.riskItAll.name'),
|
|
label: game.i18n.localize('DAGGERHEART.GENERAL.dualityDice'),
|
|
actionType: null,
|
|
advantage: null,
|
|
customConfig: { skips: { resources: true } }
|
|
});
|
|
|
|
if (!config.roll.result) return;
|
|
|
|
const clearAllStressAndHitpointsUpdates = [
|
|
{ key: 'hitPoints', clear: true },
|
|
{ key: 'stress', clear: true }
|
|
];
|
|
|
|
let chatMessage = '';
|
|
if (config.roll.isCritical) {
|
|
config.resourceUpdates.addResources(clearAllStressAndHitpointsUpdates);
|
|
chatMessage = game.i18n.localize('DAGGERHEART.UI.Chat.deathMove.riskItAllCritical');
|
|
}
|
|
|
|
if (config.roll.result.duality == 1) {
|
|
console.log('Need to clear up Stress and HP up to hope value');
|
|
console.log('Hope rolled', config.roll.hope.value);
|
|
if (
|
|
config.roll.hope.value >=
|
|
this.actor.system.resources.hitPoints.value + this.actor.system.resources.stress.value
|
|
) {
|
|
config.resourceUpdates.addResources(clearAllStressAndHitpointsUpdates);
|
|
chatMessage = 'Hope roll value is more than the marked Stress and Hit Points, clearing both.';
|
|
}
|
|
chatMessage = 'TODO - need to clear Stress and/or Hit Points up to: ' + config.roll.hope.value;
|
|
}
|
|
|
|
if (config.roll.result.duality == -1) {
|
|
chatMessage = game.i18n.localize('DAGGERHEART.UI.Chat.deathMove.riskItAllFailure');
|
|
}
|
|
|
|
await config.resourceUpdates.updateResources();
|
|
return chatMessage;
|
|
}
|
|
|
|
async handleBlazeOfGlory() {
|
|
this.actor.createEmbeddedDocuments('ActiveEffect', [
|
|
{
|
|
name: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.blazeOfGlory.name'),
|
|
description: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.blazeOfGlory.description'),
|
|
img: CONFIG.DH.GENERAL.deathMoves.blazeOfGlory.img,
|
|
changes: [
|
|
{
|
|
key: 'system.rules.roll.guaranteedCritical',
|
|
mode: 2,
|
|
value: 'true'
|
|
}
|
|
]
|
|
}
|
|
]);
|
|
|
|
return game.i18n.localize('DAGGERHEART.UI.Chat.deathMove.blazeOfGlory');
|
|
}
|
|
|
|
static selectMove(_, button) {
|
|
const move = button.dataset.move;
|
|
this.selectedMove = CONFIG.DH.GENERAL.deathMoves[move];
|
|
|
|
this.render();
|
|
}
|
|
|
|
static async takeMove() {
|
|
this.close();
|
|
|
|
let result = '';
|
|
|
|
if (CONFIG.DH.GENERAL.deathMoves.blazeOfGlory === this.selectedMove) {
|
|
result = await this.handleBlazeOfGlory();
|
|
}
|
|
|
|
if (CONFIG.DH.GENERAL.deathMoves.avoidDeath === this.selectedMove) {
|
|
result = await this.handleAvoidDeath();
|
|
}
|
|
|
|
if (CONFIG.DH.GENERAL.deathMoves.riskItAll === this.selectedMove) {
|
|
result = await this.handleRiskItAll();
|
|
}
|
|
|
|
if (!result) return;
|
|
|
|
const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
|
|
.expandRollMessage?.desc;
|
|
const cls = getDocumentClass('ChatMessage');
|
|
|
|
const msg = {
|
|
user: game.user.id,
|
|
content: await foundry.applications.handlebars.renderTemplate(
|
|
'systems/daggerheart/templates/ui/chat/deathMove.hbs',
|
|
{
|
|
player: this.actor.name,
|
|
actor: { name: this.actor.name, img: this.actor.img },
|
|
author: game.users.get(game.user.id),
|
|
title: game.i18n.localize(this.selectedMove.name),
|
|
img: this.selectedMove.img,
|
|
description: game.i18n.localize(this.selectedMove.description),
|
|
result: result,
|
|
open: autoExpandDescription ? 'open' : '',
|
|
chevron: autoExpandDescription ? 'fa-chevron-up' : 'fa-chevron-down'
|
|
}
|
|
),
|
|
title: game.i18n.localize('DAGGERHEART.UI.Chat.deathMove.title'),
|
|
speaker: cls.getSpeaker(),
|
|
flags: {
|
|
daggerheart: {
|
|
cssClass: 'dh-chat-message dh-style'
|
|
}
|
|
}
|
|
};
|
|
|
|
cls.create(msg);
|
|
}
|
|
}
|