daggerheart/src/packs/adversaries/adversary_Hallowed_Soldier_VENwg7xEFcYObjmT.json
Nikhil Nagarajan 7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429)
* New labels. Time to print them somewhere.

* Action buttons have icons. Pretty Iconic

* Features tweaked to support only on limited actors

* Duplicate ActionTypes+references are removed.

* Adversary and Environment SRD entries updated.

* Updated name field workflow in character actor.

* Adversary name fields are improved as well.

* Revert "Updated name field workflow in character actor."

This reverts commit 66924c530f.

* Revert "Adversary name fields are improved as well."

This reverts commit f60e8cffda.

* Fixed prototype token in Abandoned Grove

* Label change

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00

351 lines
8.9 KiB
JSON

{
"name": "Hallowed Soldier",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "7XHlANCPz18yvl5L",
"system": {
"motivesAndTactics": "Obey, outmaneuver, punish, swarm",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "minion",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"difficulty": 18,
"tier": 4,
"description": "<p>Souls of the faithful, lifted up with divine weaponry.</p>",
"resources": {
"hitPoints": {
"max": 1
},
"stress": {
"max": 1
}
},
"attack": {
"name": "Sword and Shield",
"roll": {
"bonus": 2,
"type": "attack"
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "10"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"img": "icons/skills/melee/sword-shield-stylized-white.webp",
"type": "attack",
"range": "melee",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 98,
"artist": ""
}
},
"flags": {},
"_id": "VENwg7xEFcYObjmT",
"sort": 1100000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Hallowed Soldier",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Minion (13)",
"type": "feature",
"system": {
"description": "<p>The Soldier is defeated when they take any damage. For every 13 damage a PC deals to the Soldier, defeat an additional Minion within range the attack would succeed against.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"originId": null
},
"_id": "3QmaqgI6imRUvb7M",
"img": "icons/creatures/magical/humanoid-silhouette-aliens-green.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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},
"_key": "!actors.items!VENwg7xEFcYObjmT.3QmaqgI6imRUvb7M"
},
{
"name": "Divine Flight",
"type": "feature",
"system": {
"description": "<p>While the Soldier is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
"resource": null,
"actions": {
"aCRmnQ5n7FrbQykj": {
"type": "effect",
"_id": "aCRmnQ5n7FrbQykj",
"systemPath": "actions",
"description": "<p>While the Soldier is flying, <strong>spend a Fear</strong> to move up to Far range instead of Close range before taking an action.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Spend Fear",
"img": "icons/skills/movement/arrow-upward-yellow.webp",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"_id": "6CvDtMEazJ35y2AA",
"img": "icons/skills/movement/arrow-upward-yellow.webp",
"effects": [],
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"flags": {},
"_stats": {
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},
"_key": "!actors.items!VENwg7xEFcYObjmT.6CvDtMEazJ35y2AA"
},
{
"name": "Group Attack",
"type": "feature",
"system": {
"description": "<p><strong>Spend a Fear</strong> to choose a target and spotlight all Hallowed Soldiers within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 10 physical damage each. Combine this damage.</p>",
"resource": null,
"actions": {
"eo7J0v1B5zPHul1M": {
"type": "effect",
"_id": "eo7J0v1B5zPHul1M",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to choose a target and spotlight all Hallowed Soldiers within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 10 physical damage each. Combine this damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Spend Fear",
"img": "icons/creatures/abilities/tail-strike-bone-orange.webp",
"range": ""
}
},
"originItemType": null,
"originId": null,
"featureForm": "action"
},
"_id": "ZpypjDbaurs1YSFb",
"img": "icons/creatures/abilities/tail-strike-bone-orange.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
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"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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},
"_key": "!actors.items!VENwg7xEFcYObjmT.ZpypjDbaurs1YSFb"
}
],
"effects": [],
"_key": "!actors!VENwg7xEFcYObjmT"
}