mirror of
https://github.com/Foundryborne/daggerheart.git
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* New labels. Time to print them somewhere. * Action buttons have icons. Pretty Iconic * Features tweaked to support only on limited actors * Duplicate ActionTypes+references are removed. * Adversary and Environment SRD entries updated. * Updated name field workflow in character actor. * Adversary name fields are improved as well. * Revert "Updated name field workflow in character actor." This reverts commit66924c530f. * Revert "Adversary name fields are improved as well." This reverts commitf60e8cffda. * Fixed prototype token in Abandoned Grove * Label change --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
481 lines
12 KiB
JSON
481 lines
12 KiB
JSON
{
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"name": "Dire Bat",
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"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
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"type": "adversary",
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"folder": "wTI7nZkPhKxl7Wwq",
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"system": {
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"difficulty": 14,
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"damageThresholds": {
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"major": 16,
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"severe": 30
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},
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"resources": {
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"hitPoints": {
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"value": 0,
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"max": 5,
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"isReversed": true
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},
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"stress": {
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"value": 0,
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"max": 3,
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"isReversed": true
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}
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},
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"motivesAndTactics": "Dive-bomb, hide, protect leader",
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"resistance": {
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"physical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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},
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"magical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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}
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},
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"type": "skulk",
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"notes": "",
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"hordeHp": 1,
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"experiences": {
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"ti3Z1mq2M92KK4GJ": {
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"name": "Bloodthirsty",
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"description": ""
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}
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},
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"bonuses": {
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"roll": {
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"attack": {
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"bonus": 0,
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"dice": []
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},
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"action": {
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"bonus": 0,
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"dice": []
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},
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"reaction": {
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"bonus": 0,
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"dice": []
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}
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},
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"damage": {
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"physical": {
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"bonus": 0,
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"dice": []
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},
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"magical": {
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"bonus": 0,
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"dice": []
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}
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}
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},
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"tier": 3,
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"description": "<p>A wide-winged pet endlessly loyal to their vampire owner.</p>",
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"attack": {
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"name": "Claws and Teeth",
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"roll": {
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"bonus": 2,
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"type": "attack"
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 2,
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"dice": "d6",
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"bonus": 7,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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]
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},
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"img": "icons/creatures/claws/claw-hooked-curved.webp",
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"type": "attack",
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"range": "melee",
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"chatDisplay": false
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},
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"attribution": {
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"source": "Daggerheart SRD",
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"page": 93,
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"artist": ""
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}
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},
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"flags": {},
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"_id": "tBWHW00epmMnkawe",
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"sort": 3400000,
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"ownership": {
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"default": 0,
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"ei8OkswTzyDp4IGC": 3,
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"WafZqd6qLGpBRGTt": 3
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},
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"prototypeToken": {
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"name": "Dire Bat",
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"displayName": 0,
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"actorLink": false,
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"width": 1,
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"height": 1,
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"texture": {
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"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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"lockRotation": false,
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"rotation": 0,
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"alpha": 1,
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"disposition": -1,
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"displayBars": 0,
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"bar1": {
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"attribute": "resources.hitPoints"
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},
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"bar2": {
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"attribute": "resources.stress"
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},
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"light": {
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"negative": false,
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"priority": 0,
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"alpha": 0.5,
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"angle": 360,
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"bright": 0,
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"color": null,
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"coloration": 1,
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"dim": 0,
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"attenuation": 0.5,
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"luminosity": 0.5,
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"saturation": 0,
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"contrast": 0,
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"shadows": 0,
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"animation": {
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"type": null,
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"speed": 5,
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"intensity": 5,
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"reverse": false
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},
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"darkness": {
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"min": 0,
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"max": 1
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}
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},
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"sight": {
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"enabled": false,
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"range": 0,
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"angle": 360,
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"visionMode": "basic",
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"color": null,
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"attenuation": 0.1,
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"brightness": 0,
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"occludable": {
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"radius": 0
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},
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"ring": {
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"enabled": false,
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"colors": {
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"ring": null,
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"background": null
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},
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"effects": 1,
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"subject": {
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"scale": 1,
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"texture": null
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}
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},
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"turnMarker": {
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"mode": 1,
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"animation": null,
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"src": null,
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"disposition": false
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},
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"movementAction": null,
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [
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{
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"name": "Flying",
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"type": "feature",
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"system": {
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"description": "<p>While flying, the Bat gains a +3 bonus to their Difficulty.</p>",
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"resource": null,
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"actions": {},
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"originItemType": null,
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"originId": null
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},
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"_id": "gx22MpD8fWoi8klZ",
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"img": "icons/commodities/biological/wing-lizard-brown.webp",
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"effects": [
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{
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"name": "Flying",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"_id": "qZfNiqw1iAIxeuYg",
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"img": "icons/commodities/biological/wing-lizard-brown.webp",
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"changes": [
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{
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"key": "system.difficulty",
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"mode": 2,
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"value": "3",
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"priority": null
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}
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],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p>While flying, the Bat gains a +3 bonus to their Difficulty.</p>",
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"origin": null,
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"tint": "#ffffff",
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"transfer": true,
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!actors.items.effects!tBWHW00epmMnkawe.gx22MpD8fWoi8klZ.qZfNiqw1iAIxeuYg"
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}
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],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!actors.items!tBWHW00epmMnkawe.gx22MpD8fWoi8klZ"
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},
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{
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"name": "Screech",
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"type": "feature",
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"system": {
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"description": "<p><strong>Mark a Stress</strong> to send a high-pitch screech out toward all targets in front of the Bat within Far range. Those targets must mark <strong>1d4</strong> Stress.</p><p>@Template[type:inFront|range:f]</p>",
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"resource": null,
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"actions": {
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"2ILfoiBoMyBCtBsL": {
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"type": "damage",
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"_id": "2ILfoiBoMyBCtBsL",
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"systemPath": "actions",
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"description": "<p><strong>Mark a Stress</strong> to send a high-pitch screech out toward all targets in front of the Bat within Far range. Those targets must mark <strong>1d4</strong> Stress.</p><p>@Template[type:inFront|range:f]</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 1,
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"dice": "d4",
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"bonus": null,
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"multiplier": "flat"
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},
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"applyTo": "stress",
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"type": []
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"name": "Mark Stress",
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"img": "icons/magic/sonic/projectile-sound-rings-wave.webp",
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"range": "far"
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}
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},
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"originItemType": null,
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"originId": null,
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"featureForm": "action"
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},
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"_id": "o69lipskvBwGVhe4",
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"img": "icons/magic/sonic/projectile-sound-rings-wave.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!actors.items!tBWHW00epmMnkawe.o69lipskvBwGVhe4"
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},
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{
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"name": "Guardian",
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"type": "feature",
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"system": {
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"description": "<p>When an allied Vampire marks HP, you can <strong>mark a Stress</strong> to fly into Melee range of the attacker and make an attack with advantage against them. On a success, deal <strong>2d6+2</strong> physical damage.</p>",
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"resource": null,
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"actions": {
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"wW7WGisUBzyxjsH2": {
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"type": "attack",
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"_id": "wW7WGisUBzyxjsH2",
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"systemPath": "actions",
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"description": "<p>When an allied Vampire marks HP, you can <strong>mark a Stress</strong> to fl y into Melee range of the attacker and make an attack with advantage against them. On a success, deal <strong>2d6+2</strong> physical damage.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 2,
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"dice": "d6",
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"bonus": 2,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": "attack",
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Mark Stress",
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"img": "icons/skills/melee/strike-slashes-red.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"originId": null,
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"featureForm": "reaction"
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},
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"_id": "BQPGgbNzKbNkGDJb",
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"img": "icons/skills/melee/strike-slashes-red.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"_key": "!actors.items!tBWHW00epmMnkawe.BQPGgbNzKbNkGDJb"
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}
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],
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"effects": [],
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"_key": "!actors!tBWHW00epmMnkawe"
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}
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