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* Set up DhLevelTier datamodel * Added Levelup data model and started at the render * Fixed data handling in the LevelUp view * Added back the save function * Finalised levelup selections and propagating to PC * Added level advancement selection data * Added DomainCard selection * Css merge commit * Added PC level/delevel benefits of leveling up * Fixed sticky previous selections on continous leveling * Fixed up Summary. Fixed multiclass/subclass blocking on selection * Removed unused level.hbs * Fixed attribute base for PC * Improved naming of attribute properties * Renamed/structured resources/evasion/proficiency * Improved trait marking * Rework to level up once at a time * Added markers * Removed tabs when in Summary * Fixed multilevel buttons * Improved multiclass/subclass recognition * Fixed tagify error on selection * Review fixes |
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| .. | ||
| config | ||
| settings | ||
| sheets | ||
| _module.mjs | ||
| ancestrySelectionDialog.mjs | ||
| chatMessage.mjs | ||
| daggerheart-sheet.mjs | ||
| damageSelectionDialog.mjs | ||
| deathMove.mjs | ||
| downtime.mjs | ||
| levelup.mjs | ||
| multiclassDialog.mjs | ||
| npcRollSelectionDialog.mjs | ||
| resources.mjs | ||
| rollSelectionDialog.mjs | ||
| settings.mjs | ||