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* Fixed a bunch of deprecations * Corrected AgileScout Beastform json data * Updated TokenHUD to the new v14 * Removed DestroyOnEmpty from consumables * Fixed so that tooltips don't get stuck (#1745) * [Feature] TagTeam Partial Rendering (#1735) * I done did it, I think * Think I fixed the partial rendering bug for gm->player * [V14] 1743 - Damage Update Error (#1746) * Fixed DamageParts causing errors on update * Fixed ActionBaseConfig error when no damage present on the action * Fix removal of damage field * Removed unneccessary default value function for parts --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com> * Simplify effect click event --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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582 B
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14 lines
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582 B
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<section
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class='tab {{tabs.settings.cssClass}} {{tabs.settings.id}}'
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data-tab='{{tabs.settings.id}}'
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data-group='{{tabs.settings.group}}'
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>
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<fieldset class="two-columns">
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<legend>{{localize tabs.settings.label}}</legend>
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<span>{{localize "DAGGERHEART.GENERAL.quantity"}}</span>
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{{formField systemFields.quantity value=source.system.quantity}}
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<span>{{localize "DAGGERHEART.ITEMS.Consumable.consumeOnUse"}}</span>
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{{formField systemFields.consumeOnUse value=source.system.consumeOnUse}}
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</fieldset>
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</section> |