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* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog * Downtime can now display both ShortRest and LongRest options depending on character rules * Initial downtime layout rework * Fixed styling for downtime tooltip * Added icon to homebrew menu for DowntimeActions * Fixed columns if both types of moves are not available * Changed the lightmode to darkmode * Added downtime buttons * . * Moved extra rest options from rules to bonuses * Improved dialog width
18 lines
No EOL
1,004 B
Handlebars
18 lines
No EOL
1,004 B
Handlebars
<fieldset class="one-column activities-grouping">
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<legend>{{localize (concat "DAGGERHEART.APPLICATIONS.Downtime." category ".moves") max=nrChoices.max current=nrChoices.current}}</legend>
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<div class="activities-container">
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{{#each moves as |move key|}}
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<a class="activity-container" data-action="selectMove" data-category="{{../category}}" data-move="{{key}}" data-tooltip="{{concat "#" ../category "#" key}}">
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<div class="activity-inner-container">
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<i class="{{#if move.selected}}fa-solid{{else}}fa-regular{{/if}} fa-circle activity-marker"></i>
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<div class="activity-select-section">
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<i class="{{move.icon}} activity-icon"></i>
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<div>{{move.name}}</div>
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</div>
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</div>
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{{#if move.selected}}<div class="activity-selected-marker">{{move.selected}}</div>{{/if}}
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</a>
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{{/each}}
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</div>
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</fieldset> |