daggerheart/templates/dialogs
WBHarry 6e87e4dad0
[Fix] Downtime Rework (#367)
* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog

* Downtime can now display both ShortRest and LongRest options depending on character rules

* Initial downtime layout rework

* Fixed styling for downtime tooltip

* Added icon to homebrew menu for DowntimeActions

* Fixed columns if both types of moves are not available

* Changed the lightmode to darkmode

* Added downtime buttons

* .

* Moved extra rest options from rules to bonuses

* Improved dialog width
2025-07-17 19:48:59 -03:00
..
dice-roll Improved the datastructure some to avoid errors and simplify useage (#361) 2025-07-17 14:07:11 -03:00
downtime [Fix] Downtime Rework (#367) 2025-07-17 19:48:59 -03:00
actionSelect.hbs Feature/163 actor subdatas (#346) 2025-07-15 15:01:34 +02:00
beastformDialog.hbs Language Organization (#281) 2025-07-06 17:43:12 +02:00
damageReduction.hbs actors datas max/total rework (#332) 2025-07-13 18:39:23 +02:00
deathMove.hbs Language Organization (#281) 2025-07-06 17:43:12 +02:00
ownershipSelection.hbs Language Organization (#281) 2025-07-06 17:43:12 +02:00