daggerheart/module/enrichers/TemplateEnricher.mjs
WBHarry 488844603a
Language Organization (#281)
* Organized language

* Organized high level folders

* Some deeper organization

* More org. That's enough ._.

* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00

60 lines
2.1 KiB
JavaScript

import { range as configRange } from '../config/generalConfig.mjs';
export default function DhTemplateEnricher(match, _options) {
const parts = match[1].split('|').map(x => x.trim());
let type = null,
range = null;
parts.forEach(part => {
const split = part.split(':').map(x => x.toLowerCase().trim());
if (split.length === 2) {
switch (split[0]) {
case 'type':
const matchedType = Object.values(CONST.MEASURED_TEMPLATE_TYPES).find(
x => x.toLowerCase() === split[1]
);
type = matchedType;
break;
case 'range':
const matchedRange = Object.values(configRange).find(
x => x.id.toLowerCase() === split[1] || x.short === split[1]
);
range = matchedRange?.id;
break;
}
}
});
if (!type || !range) return match[0];
const templateElement = document.createElement('span');
templateElement.innerHTML = `
<button class="measured-template-button" data-type="${type}" data-range="${range}">
${game.i18n.localize(`TEMPLATE.TYPES.${type}`)} - ${game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`)}
</button>
`;
return templateElement;
}
export const renderMeasuredTemplate = async event => {
const button = event.currentTarget,
type = button.dataset.type,
range = button.dataset.range;
if (!type || !range || !game.canvas.scene) return;
const distance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement)[range];
const { width, height } = game.canvas.scene.dimensions;
canvas.scene.createEmbeddedDocuments('MeasuredTemplate', [
{
x: width / 2,
y: height / 2,
t: type,
distance: distance,
width: type === CONST.MEASURED_TEMPLATE_TYPES.RAY ? 5 : undefined,
angle: type === CONST.MEASURED_TEMPLATE_TYPES.CONE ? CONFIG.MeasuredTemplate.defaults.angle : undefined
}
]);
};