daggerheart/module/data/levelup.mjs

437 lines
18 KiB
JavaScript

import { chunkify } from '../helpers/utils.mjs';
import { LevelOptionType } from './levelTier.mjs';
export class DhLevelup extends foundry.abstract.DataModel {
static initializeData(levelTierData, pcLevelData) {
const availableChoicesPerLevel = levelTierData.availableChoicesPerLevel;
const tierKeys = Object.keys(levelTierData.tiers);
const maxLevel = levelTierData.tiers[tierKeys[tierKeys.length - 1]].levels.end;
const totalLevelProgression = [];
for (var level = pcLevelData.level.current + 1; level <= pcLevelData.level.changed; level++) {
totalLevelProgression.push(level);
}
const pcSelections = Object.values(pcLevelData.levelups).flatMap(x => x.selections);
const tiers = tierKeys.reduce((acc, key) => {
acc[key] = DhLevelupTier.initializeData(
levelTierData.tiers[key],
maxLevel,
pcSelections.filter(x => x.tier === Number(key)),
pcLevelData.level.changed
);
return acc;
}, {});
const allInitialAchievements = Object.values(tiers).reduce((acc, tier) => {
const levelThreshold = Math.min(...tier.belongingLevels);
if (totalLevelProgression.includes(levelThreshold)) {
acc[levelThreshold] = {
newExperiences: {},
proficiency: tier.initialAchievements.proficiency
};
[...Array(tier.initialAchievements.experience.nr).keys()].forEach(_ => {
acc[levelThreshold].newExperiences[foundry.utils.randomID()] = {
name: '',
modifier: tier.initialAchievements.experience.modifier
};
});
}
return acc;
}, {});
const domainCards = Object.keys(tiers).reduce((acc, tierKey) => {
const tier = tiers[tierKey];
for (var level of tier.belongingLevels) {
if (level <= pcLevelData.level.current) {
const cardId = foundry.utils.randomID();
acc[cardId] = {
...pcLevelData.levelups[level].domainCards[0],
path: `domainCards.${cardId}.uuid`,
locked: true,
level: level,
tier: tierKey
};
} else if (level <= pcLevelData.level.changed) {
for (var domainCardSlot = 1; domainCardSlot <= tier.domainCardByLevel; domainCardSlot++) {
const cardId = foundry.utils.randomID();
acc[cardId] = {
uuid: null,
tier: tierKey,
level: level,
domainCardSlot: domainCardSlot,
path: `domainCards.${cardId}.uuid`
};
}
}
}
return acc;
}, {});
return {
tiers: tiers,
maxSelections: [...Array(pcLevelData.level.changed).keys()].reduce((acc, index) => {
const level = index + 1;
const availableChoices = availableChoicesPerLevel[level];
if (level > 1 && availableChoices) {
acc += availableChoices;
}
return acc;
}, 0),
allInitialAchievements: allInitialAchievements,
domainCards: domainCards,
progressionLevels: totalLevelProgression
};
}
static defineSchema() {
const fields = foundry.data.fields;
return {
tiers: new fields.TypedObjectField(new fields.EmbeddedDataField(DhLevelupTier)),
maxSelections: new fields.NumberField({ required: true, integer: true }),
allInitialAchievements: new fields.TypedObjectField(
new fields.SchemaField({
newExperiences: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ required: true }),
modifier: new fields.NumberField({ required: true, integer: true })
})
),
proficiency: new fields.NumberField({ required: true, integer: true })
})
),
domainCards: new fields.TypedObjectField(
new fields.SchemaField({
uuid: new fields.StringField({ required: true, nullable: true, initial: null }),
tier: new fields.NumberField({ required: true, integer: true }),
level: new fields.NumberField({ required: true, integer: true }),
domainCardSlot: new fields.NumberField({ required: true, integer: true }),
path: new fields.StringField({ required: true }),
locked: new fields.BooleanField({ required: true, initial: false })
})
),
progressionLevels: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }))
};
}
get canLevelUp() {
if (this.levelSelections.total !== this.maxSelections) return false;
const achievementsDone =
Object.values(this.allInitialAchievements).every(achievement =>
Object.values(achievement.newExperiences).every(experience => experience.name)
) && Object.values(this.domainCards).every(card => card.uuid);
const selectionData = this.selectionData;
let advancementsDone = true;
for (var advancement of selectionData) {
switch (advancement.type) {
case 'trait':
case 'experience':
case 'domainCard':
case 'subclass':
advancementsDone = advancement.amount
? advancement.data.length === advancement.amount
: advancement.data.length === 1;
break;
case 'multiclass':
const classSelected = advancement.data.length === 1;
const domainSelected = advancement.secondaryData;
advancementsDone = classSelected && domainSelected;
break;
}
if (!advancementsDone) break;
}
return achievementsDone && advancementsDone;
}
get levelSelections() {
return Object.values(this.tiers).reduce(
(acc, tier) => {
acc.total += tier.selections.total;
for (var key in tier.selections.available) {
const availableSelections = tier.selections.available[key];
acc.totalAvailable += availableSelections;
if (acc.available[key]) acc.available[key] += availableSelections;
else acc.available[key] = availableSelections;
}
return acc;
},
{ total: 0, available: {}, totalAvailable: 0 }
);
}
get selectionData() {
return Object.keys(this.tiers).flatMap(tierKey => {
const tier = this.tiers[tierKey];
return Object.keys(tier.levels).flatMap(levelKey => {
const level = tier.levels[levelKey];
return Object.keys(level.optionSelections).flatMap(optionSelectionKey => {
const selection = level.optionSelections[optionSelectionKey];
const optionSelect = tier.options[optionSelectionKey];
return Object.keys(selection).map(checkboxNr => {
const selectionObj = selection[checkboxNr];
return {
tier: Number(tierKey),
level: Number(levelKey),
optionKey: optionSelectionKey,
type: optionSelect.type,
checkboxNr: Number(checkboxNr),
value: optionSelect.value,
amount: optionSelect.amount,
data: selectionObj.data,
secondaryData: selectionObj.secondaryData,
locked: selectionObj.locked
};
});
});
});
});
}
get levelupData() {
const leveledSelections = this.selectionData.reduce((acc, data) => {
if (data.type === 'domainCard' && data.locked) return acc;
if (!acc[data.level]) acc[data.level] = [data];
else acc[data.level].push(data);
return acc;
}, {});
return this.progressionLevels.reduce((acc, level) => {
acc[level] = {
domainCards: Object.values(this.domainCards).filter(x => !x.locked && x.level === level),
selections: leveledSelections[level]
};
if (this.allInitialAchievements[level]) {
acc[level].achievements = {
experiences: this.allInitialAchievements[level].newExperiences,
proficiency: this.allInitialAchievements[level].proficiency
};
}
return acc;
}, {});
}
/* Data to render all options from */
get tierCheckboxGroups() {
const multiclassSelected = Object.values(this.tiers).some(tier =>
Object.values(tier.levels).some(level => {
return Object.keys(level.optionSelections).some(option =>
Object.values(level.optionSelections[option]).some(x => option === 'multiclass' && x.selected)
);
})
);
return Object.keys(this.tiers).map(tierKey => {
const tier = this.tiers[tierKey];
const subclassSelected = Object.values(tier.levels).some(level => {
return Object.keys(level.optionSelections).some(option =>
Object.values(level.optionSelections[option]).some(x => option === 'subclass' && x.selected)
);
});
return {
tierActive: tier.active,
tierName: tier.name,
groups: Object.keys(tier.options).map(optionKey => {
const option = tier.options[optionKey];
const checkboxes = [...Array(option.checkboxSelections).keys()].flatMap(checkboxNr => {
const levelId = Object.keys(tier.levels).find(levelKey => {
const optionSelect = tier.levels[levelKey].optionSelections;
return Object.keys(optionSelect)
.filter(key => key === optionKey)
.some(optionKey => optionSelect[optionKey][checkboxNr]?.selected);
});
const selected = Boolean(levelId);
const disabled = !levelId
? false
: tier.levels[levelId].optionSelections[optionKey][checkboxNr]?.locked;
const multiclassDisabled =
!selected && optionKey === 'multiclass' && (multiclassSelected || subclassSelected);
return [...Array(option.minCost)].map(_ => ({
...option,
tier: tierKey,
level: levelId,
selected: selected,
optionKey: optionKey,
checkboxNr: checkboxNr,
disabled: disabled || multiclassDisabled,
cost: option.minCost
}));
});
return {
label: game.i18n.localize(option.label),
checkboxGroups: chunkify(checkboxes, option.minCost, chunkedBoxes => ({
multi: option.minCost > 1,
checkboxes: chunkedBoxes
}))
};
})
};
});
}
}
class DhLevelupTier extends foundry.abstract.DataModel {
static initializeData(levelTier, levelEndCap, pcLevelData, pcLevel) {
const levels = {};
for (var level = levelTier.levels.start; level <= levelEndCap; level++) {
levels[level] = DhLevelupLevel.initializeData(
level <= Math.min(pcLevel, levelTier.levels.end) ? levelTier.availableOptions : 0,
levelTier.options,
pcLevelData.filter(x => x.level === level),
level < pcLevel
);
}
var belongingLevels = [];
for (var i = levelTier.levels.start; i <= levelTier.levels.end; i++) {
belongingLevels.push(i);
}
return {
tier: levelTier.tier,
name: levelTier.name,
active: pcLevel >= levelTier.levels.start,
options: Object.keys(levelTier.options).reduce((acc, key) => {
acc[key] = levelTier.options[key];
return acc;
}, {}),
belongingLevels: belongingLevels,
initialAchievements: levelTier.initialAchievements,
domainCardByLevel: levelTier.domainCardByLevel,
levels: levels
};
}
static defineSchema() {
const fields = foundry.data.fields;
return {
tier: new fields.NumberField({ required: true, integer: true }),
name: new fields.StringField({ required: true }),
active: new fields.BooleanField({ required: true, initial: true }),
options: new fields.TypedObjectField(new fields.EmbeddedDataField(DhLevelupTierOption)),
belongingLevels: new fields.ArrayField(new fields.NumberField({ required: true, integer: true })),
initialAchievements: new fields.SchemaField({
experience: new fields.SchemaField({
nr: new fields.NumberField({ required: true, initial: 1 }),
modifier: new fields.NumberField({ required: true, initial: 2 })
}),
proficiency: new fields.NumberField({ integer: true, initial: 1 })
}),
domainCardByLevel: new fields.NumberField({ required: true, integer: true }),
levels: new fields.TypedObjectField(new fields.EmbeddedDataField(DhLevelupLevel))
};
}
get initialAchievementData() {
return this.active ? this.initialAchievements : null;
}
get selections() {
const allSelections = Object.keys(this.levels).reduce(
(acc, key) => {
const { selections, available } = this.levels[key].nrSelections;
if (acc.available[key]) acc.available[key] += available;
else acc.available[key] = available;
acc.totalAvailable += available;
acc.total += selections;
return acc;
},
{ available: {}, totalAvailable: 0, total: 0 }
);
return {
available: allSelections.available,
totalAvailable: allSelections.totalAvailable,
total: allSelections.total
};
}
}
class DhLevelupTierOption extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
label: new fields.StringField({ required: true }),
checkboxSelections: new fields.NumberField({ required: true, integer: true }),
minCost: new fields.NumberField({ required: true, integer: true }),
type: new fields.StringField({ required: true, choices: LevelOptionType }),
value: new fields.NumberField({ integer: true }),
amount: new fields.NumberField({ integer: true })
};
}
}
class DhLevelupLevel extends foundry.abstract.DataModel {
static initializeData(maxSelections, optionSelections, levelData, locked) {
return {
maxSelections: maxSelections,
optionSelections: levelData.reduce((acc, data) => {
if (!acc[data.optionKey]) acc[data.optionKey] = {};
acc[data.optionKey][data.checkboxNr] = {
...data,
minCost: optionSelections[data.optionKey].minCost,
amount: optionSelections[data.optionKey].amount,
locked: locked
};
return acc;
}, {})
};
}
static defineSchema() {
const fields = foundry.data.fields;
return {
maxSelections: new fields.NumberField({ required: true, integer: true }),
optionSelections: new fields.TypedObjectField(
new fields.TypedObjectField(
new fields.SchemaField({
selected: new fields.BooleanField({ required: true, initial: true }),
minCost: new fields.NumberField({ required: true, integer: true }),
amount: new fields.NumberField({ integer: true }),
locked: new fields.BooleanField({ required: true, initial: false }),
data: new fields.ArrayField(new fields.StringField()),
secondaryData: new fields.StringField()
})
)
)
};
}
get nrSelections() {
const selections = Object.keys(this.optionSelections).reduce((acc, optionKey) => {
const selection = this.optionSelections[optionKey];
acc += Object.values(selection)
.filter(x => x.selected)
.reduce((acc, x) => acc + x.minCost, 0);
return acc;
}, 0);
return {
selections: selections,
available: this.maxSelections - selections
};
}
}