daggerheart/module/data/action/countdownAction.mjs
WBHarry 207220ff7b
[Feature] Countdown Actions (#1302)
* Added countdown actions

* Added a CountdownAutomation setting to enable/disable countdown automation

* Added Looping

* Added characterSpotlight automation

* Countdown max as formula to enable random countdowns

* Updated compendiums with countdowns

* .

* Fixed lightmode colouration

* Raised system version

* Added automation for ActionRolls on countdowns

* Added automation on fear to countdowns

* Corrected attackAction countdown automation

* Added initial countdown upon creating a CountdownAction

* Improved ActionCountdown initial name to be 'Start Countdown'
2025-11-20 11:46:00 +01:00

30 lines
929 B
JavaScript

import DHBaseAction from './baseAction.mjs';
export default class DhCountdownAction extends DHBaseAction {
static extraSchemas = [...super.extraSchemas, 'countdown'];
get defaultValues() {
return {
...super.defaultValues,
countdown: {
name: this.parent.parent.name,
img: this.img
}
};
}
/** @inheritdoc */
static getSourceConfig(parent) {
const updateSource = game.system.api.data.actions.actionsTypes.base.getSourceConfig(parent);
updateSource.name = game.i18n.localize('DAGGERHEART.ACTIONS.Config.countdown.startCountdown');
updateSource['countdown'] = [
{
...game.system.api.data.countdowns.DhCountdown.defaultCountdown(),
name: parent.parent.name,
img: parent.parent.img
}
];
return updateSource;
}
}