daggerheart/templates/sheets/items/class/settings.hbs
WBHarry 187ee3e1bd
Refactor/84 data models structure (#131)
* - Move all DataModel item files to a new 'items' subfolder for better organization
- Add _module.mjs file to simplify imports
- Update all import paths
- Rename class for use the new acronym DH

* FIX: remove unnecessary import

* FEAT: BaseDataItem class
add TODO comments for future improvements
FIX: Remove effect field on template
FIX: remove unused DhpEffects file

* FEAT: new FormulaField class
FEAT: add getRollData on BaseDataItem Class
FEAT: weapon
FIX: remove inventoryWeapon field on Weapon Data Model

* FEAT: add class prepareBaseData for domains

* FEAT: new ForeignDocumentUUIDField
FIX: Remove unnecessary fields
FEAT: use ForeignDocumentUUIDField in the Item Class DataModel

* FIX: remove wrong option in String Field

* FIX: remove unused import

* FIX: ADD htmlFields description in manifest

* FIX: minor fixes

* REFACTOR: rename folder `data/items` -> `data/item`
REFACTOR: rename folder `data/messages` -> `data/chat-message`.

* FIX: imports
FIX: items sheet new paths
FIX: ItemDataModelMetadata type jsdoc

* FEAT: formatting code
FIX: fix fields used
FEAT: add jsdoc

* 110 - Class Data Model (#111)

* Added PreCreate/Create/Delete logic for Class/Subclass and set it as foreignUUID fields in PC

* Moved methods into TypedModelData

* Simplified Subclass

* Fixed up data model and a basic placeholder template (#117)

* 118 - adversary data model (#119)

* Fixed datamodel and set up basic template in new style

* Added in a temp attack button, because why not

* Restored HitPoints counting up

* 113 - Character Data Model (#114)

* Improved Character datamodel

* Removed additional unneccessary getters

* Preliminary cleanup in the class sheet

* Cleanup of 'pc' references

* Corrected Duality rolling from Character

* Fix to damage roll

* Added a basic BaseDataActor data model

* Gathered exports

* getRollData recursion fix

* Feature/112 items use action datamodel (#127)

* Create new actions classes

* actions types - attack roll

* fixes before merge

* First PR

* Add daggerheart.css to gitignore

* Update ToDo

* Remove console log

* Fixed chat /dr roll

* Remove jQuery

* Fixed so the different chat themes work again

* Fixed duality roll buttons

* Fix to advantage/disadvantage shortcut

* Extand action to other item types

* Roll fixes

* Fixes to adversary rolls

* resources

* Fixed adversary dice

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Feature/116-implementation-of-pseudo-documents (#125)

* FEAT: add baseDataModel logic

* FEAT: new PseudoDocumentsField
FIX: BasePseudoDocument 's getEmbeddedDocument

* FEAT: PseudoDocument class

* FEAT: add TypedPseudoDocument
REFACTOR: PreudoDocument
FIX: Typos Bug

* FIX: CONFIG types

* FEAT: basic PseudoDocumentSheet

* FIX: remove schema
ADD: input of example

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Levelup Followup (#126)

* Levelup applies bonuses to character

* Added visualisation of domain card levels

* Fixed domaincard level max for selections in a tier

* A trait can now only be level up once within the same tier

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
2025-06-13 14:17:13 +02:00

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Handlebars

<section
class='tab {{tabs.settings.cssClass}} {{tabs.settings.id}}'
data-tab='{{tabs.settings.id}}'
data-group='{{tabs.settings.group}}'
>
<fieldset class="two-columns">
<legend>{{localize tabs.settings.label}}</legend>
<span>{{localize "DAGGERHEART.Sheets.Class.Evasion"}}</span>
{{formField systemFields.evasion value=source.system.evasion}}
</fieldset>
<div class="fieldsets-section">
<fieldset class="drop-section two-columns">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.Suggestions.Traits.Title"}}</legend>
<span>{{localize "DAGGERHEART.Abilities.agility.name"}}</span>
<input type="text" name="system.characterGuide.suggestedTraits.agility" value="{{source.system.characterGuide.suggestedTraits.agility}}" />
<span>{{localize "DAGGERHEART.Abilities.strength.name"}}</span>
<input type="text" name="system.characterGuide.suggestedTraits.strength" value="{{source.system.characterGuide.suggestedTraits.strength}}" />
<span>{{localize "DAGGERHEART.Abilities.finesse.name"}}</span>
<input type="text" name="system.characterGuide.suggestedTraits.finesse" value="{{source.system.characterGuide.suggestedTraits.finesse}}" />
<span>{{localize "DAGGERHEART.Abilities.instinct.name"}}</span>
<input type="text" name="system.characterGuide.suggestedTraits.instinct" value="{{source.system.characterGuide.suggestedTraits.instinct}}" />
<span>{{localize "DAGGERHEART.Abilities.presence.name"}}</span>
<input type="text" name="system.characterGuide.suggestedTraits.presence" value="{{source.system.characterGuide.suggestedTraits.presence}}" />
<span>{{localize "DAGGERHEART.Abilities.knowledge.name"}}</span>
<input type="text" name="system.characterGuide.suggestedTraits.knowledge" value="{{source.system.characterGuide.suggestedTraits.knowledge}}" />
</fieldset>
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.Suggestions.Title"}}</legend>
<fieldset class="one-column drop-section primary-weapon-section">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.SuggestedPrimaryWeaponTitle"}}</legend>
<div class="drop-section-body list-items">
{{#if document.system.characterGuide.suggestedPrimaryWeapon}}
<div class="suggested-item item-line" data-action="viewItem" data-item="{{document.system.characterGuide.suggestedPrimaryWeapon.uuid}}">
<img class="image" src="{{document.system.characterGuide.suggestedPrimaryWeapon.img}}" />
<span>{{document.system.characterGuide.suggestedPrimaryWeapon.name}}</span>
<div class="controls">
<i data-action="removePrimaryWeapon" class="fa-solid fa-trash icon-button"></i>
</div>
</div>
{{/if}}
</div>
</fieldset>
<fieldset class="one-column drop-section secondary-weapon-section">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.SuggestedSecondaryWeaponTitle"}}</legend>
<div class="drop-section-body list-items">
{{#if document.system.characterGuide.suggestedSecondaryWeapon}}
<div class="suggested-item item-line" data-action="viewItem" data-item="{{system.system.characterGuide.suggestedSecondaryWeapon.uuid}}">
<img class="image" src="{{document.system.characterGuide.suggestedSecondaryWeapon.img}}" />
<span>{{document.system.characterGuide.suggestedSecondaryWeapon.name}}</span>
<div class="controls">
<i data-action="removeSecondaryWeapon" class="fa-solid fa-trash icon-button"></i>
</div>
</div>
{{/if}}
</div>
</fieldset>
<fieldset class="one-column drop-section armor-section">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.SuggestedArmorTitle"}}</legend>
<div class="drop-section-body list-items">
{{#if document.system.characterGuide.suggestedArmor}}
<div class="suggested-item item-line" data-action="viewItem" data-item="{{document.system.characterGuide.suggestedArmor.uuid}}">
<img class="image" src="{{document.system.characterGuide.suggestedArmor.img}}" />
<span>{{document.system.characterGuide.suggestedArmor.name}}</span>
<div class="controls">
<i data-action="removeArmor" class="fa-solid fa-trash icon-button"></i>
</div>
</div>
{{/if}}
</div>
</fieldset>
</fieldset>
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.Inventory.Title"}}</legend>
<fieldset class="one-column drop-section take-section">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.Inventory.Take"}}</legend>
<div class="drop-section-body list-items">
{{#each source.system.inventory.take}}
<div class="suggested-item item-line" data-action="viewItem" data-item="{{this.uuid}}">
<img class="image" src="{{this.img}}" />
<span>{{this.name}}</span>
<div class="controls">
<i data-action="removeItem" data-type="take" data-item="{{this.uuid}}" class="fa-solid fa-trash icon-button"></i>
</div>
</div>
{{/each}}
</div>
</fieldset>
<fieldset class="one-column drop-section choice-a-section">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.Inventory.ThenChoose"}}</legend>
<div class="drop-section-body list-items">
{{#each source.system.inventory.choiceA}}
<div class="suggested-item item-line" data-action="viewItem" data-item="{{this.uuid}}">
<img class="image" src="{{this.img}}" />
<span>{{this.name}}</span>
<div class="controls">
<i data-action="removeItem" data-type="choiceA" data-item="{{this.uuid}}" class="fa-solid fa-trash icon-button"></i>
</div>
</div>
{{/each}}
</div>
</fieldset>
<fieldset class="one-column drop-section choice-b-section">
<legend>{{localize "DAGGERHEART.Sheets.Class.Guide.Inventory.AndEither"}}</legend>
<div class="drop-section-body list-items">
{{#each source.system.inventory.choiceB}}
<div class="suggested-item item-line" data-action="viewItem" data-item="{{this.uuid}}">
<img class="image" src="{{this.img}}" />
<span>{{this.name}}</span>
<div class="controls">
<i data-action="removeItem" data-type="choiceB" data-item="{{this.uuid}}" class="fa-solid fa-trash icon-button"></i>
</div>
</div>
{{/each}}
</div>
</fieldset>
</fieldset>
</div>
</section>