daggerheart/module/data/fields/action/effectsField.mjs
2026-04-16 00:37:26 +02:00

175 lines
7.2 KiB
JavaScript

import { emitAsGM, GMUpdateEvent } from '../../../systemRegistration/socket.mjs';
const fields = foundry.data.fields;
export default class EffectsField extends fields.ArrayField {
/**
* Action Workflow order
*/
static order = 100;
/** @inheritDoc */
constructor(options = {}, context = {}) {
const element = new fields.SchemaField({
_id: new fields.DocumentIdField(),
onSave: new fields.BooleanField({ initial: false })
});
super(element, options, context);
}
/**
* Apply Effects Action Workflow part.
* Must be called within Action context or similar.
* @param {object} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
* @param {object[]} [targets=null] Array of targets to override pre-selected ones.
* @param {boolean} [force=false] If the method should be executed outside of Action workflow, for ChatMessage button for example.
*/
static async execute(config, targets = null, force = false) {
if (!config.hasEffect) return;
let message = config.message ?? ui.chat.collection.get(config.parent?._id);
if (!message && !config.skips.createMessage) {
const roll = new CONFIG.Dice.daggerheart.DHRoll('');
roll._evaluated = true;
message = config.message = await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config);
}
if (EffectsField.getAutomation() || force) {
targets ??= (message.system?.targets ?? config.targets).filter(t => !config.hasRoll || t.hit);
await emitAsGM(GMUpdateEvent.UpdateEffect, EffectsField.applyEffects.bind(this), targets, this.uuid);
// EffectsField.applyEffects.call(this, config.targets.filter(t => !config.hasRoll || t.hit));
}
}
/**
* Apply Action Effects to a list of Targets
* Must be called within Action context or similar.
* @param {object[]} targets Array of formatted targets
*/
static async applyEffects(targets) {
if (!this.effects?.length) return;
let effects = this.effects.map(e => (this.item.applyEffects ?? this.item.effects).get(e._id));
const targettingRequired = effects.some(x => x.system.area?.type !== CONFIG.DH.EFFECTS.areaTypes.placed.id);
if (targettingRequired && !targets?.length)
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelectedOrPerm'));;
for(const effect of effects.filter(effect => effect.system.area?.type === CONFIG.DH.EFFECTS.areaTypes.placed.id)) {
await EffectsField.placeEffectRegion(effect);
}
const conditions = CONFIG.DH.GENERAL.conditions();
const messageTargets = [];
targets.forEach(async baseToken => {
if (this.hasSave && baseToken.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
if (!effects.length) return;
const token =
canvas.tokens.get(baseToken.id) ?? foundry.utils.fromUuidSync(baseToken.actorId).prototypeToken;
if (!token) return;
const messageToken = token.document ?? token;
const conditionImmunities = messageToken.actor.system.rules.conditionImmunities ?? {};
messageTargets.push({
token: messageToken,
conditionImmunities: Object.values(conditionImmunities).some(x => x)
? game.i18n.format('DAGGERHEART.UI.Chat.effectSummary.immunityTo', {
immunities: Object.keys(conditionImmunities)
.filter(x => conditionImmunities[x])
.map(x => game.i18n.localize(conditions[x].name))
.join(', ')
})
: null
});
effects.forEach(async effect => {
if (!token.actor || !effect) return;
if (effect.system.area?.type !== CONFIG.DH.EFFECTS.areaTypes.placed.id)
await EffectsField.applyEffect(effect, token.actor);
});
});
if (targettingRequired && messageTargets.length === 0)
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelectedOrPerm'));;
const summaryMessageSettings = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.Automation
).summaryMessages;
const appliedEffects = effects
.filter(e => e.system.area?.type !== CONFIG.DH.EFFECTS.areaTypes.placed.id);
if (!summaryMessageSettings.effects || !appliedEffects.length) return;
const cls = getDocumentClass('ChatMessage');
const msg = {
type: 'systemMessage',
user: game.user.id,
speaker: cls.getSpeaker(),
title: game.i18n.localize('DAGGERHEART.UI.Chat.effectSummary.title'),
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/effectSummary.hbs',
{
effects: appliedEffects,
targets: messageTargets
}
)
};
cls.create(msg);
}
/**
* Apply an Effect to a target
* @param {object} effect Effect object containing ActiveEffect UUID
* @param {object} actor Actor Document
*/
static async applyEffect(effect, actor) {
const effectData = foundry.utils.mergeObject({
...(effect.toObject?.() ?? effect),
disabled: false,
transfer: false,
origin: effect.uuid
});
await ActiveEffect.implementation.create(effectData, { parent: actor });
}
/**
*
*/
static async placeEffectRegion(effect) {
const { shape: type, size: range } = effect.system.area;
const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({ type, range });
await canvas.regions.placeRegion(
{
name: effect.name,
shapes: [shapeData],
restriction: { enabled: false, type: 'move', priority: 0 },
behaviors: [{
name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'),
type: 'applyActiveEffect',
system: {
effects: [effect.uuid]
}
}],
displayMeasurements: true,
locked: false,
ownership: { default: CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE },
visibility: CONST.REGION_VISIBILITY.ALWAYS
},
{ create: true }
);
}
/**
* Return the automation setting for execute method for current user role
* @returns {boolean} If execute should be triggered automatically
*/
static getAutomation() {
return (
(game.user.isGM &&
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).roll.effect.gm) ||
(!game.user.isGM &&
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).roll.effect.players)
);
}
}