daggerheart/module/data/fields
WBHarry d2e87e4eb9
[Feature] CountdownsType Split (#1990)
* Toggle pills

* Finished animation framework

* .

* Fixed localization

* Fixed iconOnly

* Updated SRD Action Countdown types

* feat: add shimmer animation when change countdown value

* Fixed so that hidden countdowns don't take up space

* Fixed countdowns.hbs part using wrong context for iconOnly

* Restored glow animation for category chip

* Changed back to a single sheen effect

* [Review] Move visible countdown types to getter (#1999)

* Move visible countdown types to getter

* Punchier shimmer animation

* Restored encounter/narrative

* Lang cleanup

* .

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Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-16 22:23:13 +02:00
..
action [Feature] CountdownsType Split (#1990) 2026-06-16 22:23:13 +02:00
_module.mjs [Feature] Damage Iterrable Rework (#1685) 2026-03-08 00:58:24 +01:00
actionField.mjs [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
actorField.mjs [Feature] Configurable starting gold amounts in Homebrew settings (#1969) 2026-06-07 15:37:42 +02:00
foreignDocumentUUIDArrayField.mjs Prevent class sheet and character errors when features/domains no longer exist (#1833) 2026-04-24 20:49:42 +02:00
foreignDocumentUUIDField.mjs [Feature] Improves ForeignDocumentUUIDArrayField for can use documents to update it. (#963) 2025-08-17 18:55:33 +02:00
formulaField.mjs Enable no unused vars and add more types (#2005) 2026-06-14 22:10:49 +02:00
itemLinkFields.mjs [Fix] Itemlink Redux Revengeance (#399) 2025-07-26 00:37:30 +02:00
iterableTypedObjectField.mjs [V14] TagTeamRoll Rework (#1732) 2026-03-16 09:31:15 +01:00
triggerField.mjs [Feature] Trigger System (#1500) 2026-01-11 11:51:05 +01:00