daggerheart/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json
WBHarry 8178fa5738
[PR][Feature] Actor Sizes (#1433)
* Added support for adversary actor sizes

* .

* .

* Finished token implementation

* Fixed token-config

* Updated SRD adversaries

* .

* Added size to Beastform tokenData

* Fixed sizing for evolved beastforms

* Beastform compendium update

* .
2025-12-22 16:58:53 +01:00

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{
"name": "Greater Earth Elemental",
"img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"type": "adversary",
"folder": "wTI7nZkPhKxl7Wwq",
"system": {
"difficulty": 17,
"damageThresholds": {
"major": 22,
"severe": 40
},
"resources": {
"hitPoints": {
"value": 0,
"max": 10,
"isReversed": true
},
"stress": {
"value": 0,
"max": 4,
"isReversed": true
}
},
"motivesAndTactics": "Avalanche, knock over, pummel",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"tier": 3,
"description": "<p>A living landslide of boulders and dust, as large as a house.</p>",
"attack": {
"name": "Boulder Fist",
"img": "icons/magic/earth/strike-fist-stone.webp",
"roll": {
"bonus": 7,
"type": "attack"
},
"range": "veryClose",
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 3,
"dice": "d10",
"bonus": 1,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"type": "attack",
"chatDisplay": false
},
"attribution": {
"source": "Daggerheart SRD",
"page": 93,
"artist": ""
},
"size": "gargantuan"
},
"flags": {},
"_id": "dsfB3YhoL5SudvS2",
"sort": 3400000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Greater Earth Elemental",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Slow",
"type": "feature",
"system": {
"description": "<p>When you spotlight the Elemental and they dont have a token on their stat block, they cant act yet. Place a token on their stat block and describe what theyre preparing to do. When you spotlight the Elemental and they have a token on their stat block, clear the token and they can act.</p>",
"resource": {
"type": "simple",
"value": 0,
"max": "1",
"icon": "fa-solid fa-hourglass-half"
},
"actions": {},
"originItemType": null,
"originId": null
},
"_id": "Lrgpyfc067a2JHCF",
"img": "icons/magic/time/hourglass-brown-orange.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!actors.items!dsfB3YhoL5SudvS2.Lrgpyfc067a2JHCF"
},
{
"name": "Crushing Blows",
"type": "feature",
"system": {
"description": "<p>When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"resource": null,
"actions": {
"0sXciTiPc30v8czv": {
"type": "damage",
"_id": "0sXciTiPc30v8czv",
"systemPath": "actions",
"description": "<p>When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "armor",
"type": [],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"name": "Damage Armor",
"img": "icons/skills/melee/shield-damaged-broken-gold.webp",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"_id": "NnCkXIuATO0s3tSR",
"img": "icons/skills/melee/shield-damaged-broken-gold.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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},
"_key": "!actors.items!dsfB3YhoL5SudvS2.NnCkXIuATO0s3tSR"
},
{
"name": "Immovable Object",
"type": "feature",
"system": {
"description": "<p>An attack that would move the Elemental moves them two fewer ranges (for example, Far becomes Very Close). When the Elemental takes physical damage, reduce it by 7.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"originId": null
},
"_id": "PVdHySLhIJ8uDrmg",
"img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp",
"effects": [
{
"name": "Immovable Object",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"_id": "7V7qMq9in3AArwiM",
"img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp",
"changes": [
{
"key": "system.resistance.physical.reduction",
"mode": 2,
"value": "7",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>When the Elemental takes physical damage, reduce it by 7.</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!actors.items.effects!dsfB3YhoL5SudvS2.PVdHySLhIJ8uDrmg.7V7qMq9in3AArwiM"
}
],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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},
"_key": "!actors.items!dsfB3YhoL5SudvS2.PVdHySLhIJ8uDrmg"
},
{
"name": "Rockslide",
"type": "feature",
"system": {
"description": "<p><strong>Mark a Stress</strong> to create a rockslide that buries the land in front of Elemental within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take <strong>2d12+5</strong> physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.</p><p>@Template[type:inFront|range:c]</p>",
"resource": null,
"actions": {
"eLGIC3kVjLo8FEvy": {
"type": "attack",
"_id": "eLGIC3kVjLo8FEvy",
"systemPath": "actions",
"description": "<p><strong>Mark a Stress</strong> to create a rockslide that buries the land in front of Elemental within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take <strong>2d12+5</strong> physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.</p><p>@Template[type:inFront|range:c]</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"flatMultiplier": 2,
"dice": "d12",
"bonus": 5,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [
{
"_id": "38MUzfbH64EMLVse",
"onSave": false
}
],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": "agility",
"difficulty": 19,
"damageMod": "half"
},
"name": "Roll Save",
"img": "icons/magic/earth/barrier-stone-brown-green.webp",
"range": ""
}
},
"originItemType": null,
"originId": null,
"featureForm": "action"
},
"_id": "q45DiEFlXqcXZ5hv",
"img": "icons/magic/earth/barrier-stone-brown-green.webp",
"effects": [
{
"name": "Rockslide",
"img": "icons/magic/earth/barrier-stone-brown-green.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.dsfB3YhoL5SudvS2.Item.q45DiEFlXqcXZ5hv",
"transfer": false,
"_id": "38MUzfbH64EMLVse",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p><em>Vulnerable</em> until your next roll with Hope.</p>",
"tint": "#ffffff",
"statuses": [
"vulnerable"
],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!actors.items.effects!dsfB3YhoL5SudvS2.q45DiEFlXqcXZ5hv.38MUzfbH64EMLVse"
}
],
"folder": null,
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"MQSznptE5yLT7kj8": 3
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},
"_key": "!actors.items!dsfB3YhoL5SudvS2.q45DiEFlXqcXZ5hv"
},
{
"name": "Momentum",
"type": "feature",
"system": {
"description": "<p>When the Elemental makes a successful attack against a PC, you gain a Fear.</p>",
"resource": null,
"actions": {
"FPIpslusIeVQGdnb": {
"type": "healing",
"_id": "FPIpslusIeVQGdnb",
"systemPath": "actions",
"description": "<p>When the Elemental makes a successful attack against a PC, you gain a Fear.</p>",
"chatDisplay": true,
"actionType": "reaction",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "fear",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false,
"formula": ""
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Gain Fear",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"range": ""
}
},
"originItemType": null,
"originId": null,
"featureForm": "reaction"
},
"_id": "ag7t5EW358M0qiSL",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"effects": [],
"folder": null,
"sort": 0,
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"flags": {},
"_stats": {
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"_key": "!actors.items!dsfB3YhoL5SudvS2.ag7t5EW358M0qiSL"
}
],
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"_key": "!actors!dsfB3YhoL5SudvS2"
}