daggerheart/module/applications/sheets/class.mjs
WBHarry b24cdcc9ed
Adding Prettier
* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00

483 lines
20 KiB
JavaScript

// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// import Tagify from '@yaireo/tagify';
// export default class ClassSheet extends DhpApplicationMixin(ItemSheet) {
// static documentType = "class";
// /** @override */
// static get defaultOptions() {
// return foundry.utils.mergeObject(super.defaultOptions, {
// classes: ["daggerheart", "sheet", "class"],
// width: 600,
// height: 'auto',
// resizable: false,
// tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "features" }],
// dragDrop: [
// { dragSelector: '.suggested-item', dropSelector: null },
// { dragSelector: null, dropSelector: '.take-section' },
// { dragSelector: null, dropSelector: '.choice-a-section' },
// { dragSelector: null, dropSelector: '.choice-b-section' },
// { dragSelector: null, dropSelector: '.primary-weapon-section' },
// { dragSelector: null, dropSelector: '.secondary-weapon-section' },
// { dragSelector: null, dropSelector: '.armor-section' },
// { dragSelector: null, dropSelector: null },
// ]
// });
// }
// /** @override */
// async getData() {
// const context = super.getData();
// context.domains = this.object.system.domains.map(x => SYSTEM.DOMAIN.domains[x].name)
// return context;
// }
// activateListeners(html){
// super.activateListeners(html);
// const domainInput = $(html).find('.domain-input')[0];
// const domainTagify = new Tagify(domainInput, {
// tagTextProp: "name",
// enforceWhitelist: true,
// whitelist : Object.keys(SYSTEM.DOMAIN.domains).map(key => {
// const domain = SYSTEM.DOMAIN.domains[key];
// return { value: key, name: game.i18n.localize(domain.name), src: domain.src, background: domain.background };
// }),
// maxTags: 2,
// callbacks : { invalid: this.onAddTag },
// dropdown : {
// mapValueTo: 'name',
// searchKeys: ['name'],
// enabled: 0,
// maxItems: 20,
// closeOnSelect : true,
// highlightFirst: false,
// },
// templates: {
// tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
// return `<tag title="${(tagData.title || tagData.value)}"
// contenteditable='false'
// spellcheck='false'
// tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
// class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
// ${this.getAttributes(tagData)}>
// <x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
// <div>
// <span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
// <img src="${tagData.src}"></i>
// </div>
// </tag>`;
// }}
// });
// domainTagify.on('change', this.onDomainSelect.bind(this));
// }
// onAddTag(e){
// if( e.detail.index ===2 ){
// ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
// }
// }
// async onDomainSelect(event) {
// const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
// await this.object.update({ "system.domains": domains.map(x => x.value) });
// this.render(true);
// }
// async _handleAction(action, event, button) {
// switch(action){
// case 'removeSubclass':
// await this.removeSubclass(button);
// break;
// case 'viewSubclass':
// await this.viewSubclass(button);
// break;
// case 'removeFeature':
// await this.removeFeature(button);
// break;
// case 'viewFeature':
// await this.viewFeature(button);
// break;
// case 'removeItem':
// await this.removeItem(event);
// break;
// case 'viewItem':
// await this.viewItem(button);
// break;
// case 'removePrimaryWeapon':
// await this.removePrimaryWeapon(event);
// break;
// case 'removeSecondaryWeapon':
// await this.removeSecondaryWeapon(event);
// break;
// case 'removeArmor':
// await this.removeArmor(event);
// break;
// }
// }
// async removeSubclass(button){
// await this.object.update({ "system.subclasses": this.object.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
// }
// async viewSubclass(button){
// const subclass = await fromUuid(button.dataset.subclass);
// subclass.sheet.render(true);
// }
// async removeFeature(button){
// await this.object.update({ "system.features": this.object.system.features.filter(x => x.uuid !== button.dataset.feature)});
// }
// async viewFeature(button){
// const feature = await fromUuid(button.dataset.feature);
// feature.sheet.render(true);
// }
// async removeItem(event){
// event.stopPropagation();
// const type = event.currentTarget.dataset.type;
// const path = `system.inventory.${type}`;
// await this.object.update({ [path]: this.object.system.inventory[type].filter(x => x.uuid !== event.currentTarget.dataset.item)});
// }
// async viewItem(button){
// const item = await fromUuid(button.dataset.item);
// item.sheet.render(true);
// }
// async removePrimaryWeapon(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
// }
// async removeSecondaryWeapon(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
// }
// async removeArmor(event){
// event.stopPropagation();
// await this.object.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
// }
// async _onDragStart(event){
// if(event.currentTarget.classList.contains('suggested-item')){
// event.dataTransfer.setData("text/plain", JSON.stringify({ type: 'Item', uuid: event.currentTarget.dataset.item }));
// }
// super._onDragStart(event);
// }
// async _onDrop(event) {
// const data = TextEditor.getDragEventData(event);
// const item = await fromUuid(data.uuid);
// if(item.type === 'subclass') {
// await this.object.update({ "system.subclasses": [...this.object.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(item.type === 'feature') {
// await this.object.update({ "system.features": [...this.object.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(item.type === 'weapon'){
// if(event.currentTarget.classList.contains('primary-weapon-section')){
// if(!this.object.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.object.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
// } else if(event.currentTarget.classList.contains('secondary-weapon-section')){
// if(!this.object.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.object.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
// }
// }
// else if(item.type === 'armor'){
// if(event.currentTarget.classList.contains('armor-section')){
// if(!this.object.system.characterGuide.suggestedArmor) await this.object.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
// }
// }
// else if(event.currentTarget.classList.contains('choice-a-section')){
// if(item.type === 'miscellaneous' || item.type === 'consumable'){
// if(this.object.system.inventory.choiceA.length < 2) await this.object.update({ "system.inventory.choiceA": [...this.object.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// else if(item.type === 'miscellaneous'){
// if(event.currentTarget.classList.contains('take-section')){
// if(this.object.system.inventory.take.length < 3) await this.object.update({ "system.inventory.take": [...this.object.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// else if(event.currentTarget.classList.contains('choice-b-section')){
// if(this.object.system.inventory.choiceB.length < 2) await this.object.update({ "system.inventory.choiceB": [...this.object.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
// }
// }
// }
// }
import DaggerheartSheet from './daggerheart-sheet.mjs';
import Tagify from '@yaireo/tagify';
const { ItemSheetV2 } = foundry.applications.sheets;
export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
id: 'daggerheart-class',
classes: ['daggerheart', 'sheet', 'class'],
position: { width: 600 },
actions: {
removeSubclass: this.removeSubclass,
viewSubclass: this.viewSubclass,
removeFeature: this.removeFeature,
viewFeature: this.viewFeature,
removeItem: this.removeItem,
viewItem: this.viewItem,
removePrimaryWeapon: this.removePrimaryWeapon,
removeSecondaryWeapon: this.removeSecondaryWeapon,
removeArmor: this.removeArmor
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false
},
dragDrop: [
{ dragSelector: '.suggested-item', dropSelector: null },
{ dragSelector: null, dropSelector: '.take-section' },
{ dragSelector: null, dropSelector: '.choice-a-section' },
{ dragSelector: null, dropSelector: '.choice-b-section' },
{ dragSelector: null, dropSelector: '.primary-weapon-section' },
{ dragSelector: null, dropSelector: '.secondary-weapon-section' },
{ dragSelector: null, dropSelector: '.armor-section' },
{ dragSelector: null, dropSelector: null }
]
};
static PARTS = {
form: {
id: 'feature',
template: 'systems/daggerheart/templates/sheets/class.hbs'
}
};
_getTabs() {
const tabs = {
features: {
active: true,
cssClass: '',
group: 'primary',
id: 'features',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features')
},
guide: {
active: false,
cssClass: '',
group: 'primary',
id: 'guide',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide')
}
};
for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? 'active' : '';
}
return tabs;
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
const domainInput = htmlElement.querySelector('.domain-input');
const domainTagify = new Tagify(domainInput, {
tagTextProp: 'name',
enforceWhitelist: true,
whitelist: Object.keys(SYSTEM.DOMAIN.domains).map(key => {
const domain = SYSTEM.DOMAIN.domains[key];
return {
value: key,
name: game.i18n.localize(domain.label),
src: domain.src,
background: domain.background
};
}),
maxTags: 2,
callbacks: { invalid: this.onAddTag },
dropdown: {
mapValueTo: 'name',
searchKeys: ['name'],
enabled: 0,
maxItems: 20,
closeOnSelect: true,
highlightFirst: false
},
templates: {
tag(tagData) {
//z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
return `<tag title="${tagData.title || tagData.value}"
contenteditable='false'
spellcheck='false'
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ''}"
${this.getAttributes(tagData)}>
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
<div>
<span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
<img src="${tagData.src}"></i>
</div>
</tag>`;
}
}
});
domainTagify.on('change', this.onDomainSelect.bind(this));
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.document;
context.tabs = this._getTabs();
context.domains = this.document.system.domains.map(x => SYSTEM.DOMAIN.domains[x].label);
return context;
}
static async updateForm(event, _, formData) {
await this.document.update(formData.object);
this.render();
}
onAddTag(e) {
if (e.detail.index === 2) {
ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains'));
}
}
async onDomainSelect(event) {
const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
await this.document.update({ 'system.domains': domains.map(x => x.value) });
this.render(true);
}
static async removeSubclass(_, button) {
await this.document.update({
'system.subclasses': this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)
});
}
static async viewSubclass(_, button) {
const subclass = await fromUuid(button.dataset.subclass);
subclass.sheet.render(true);
}
static async removeFeature(_, button) {
await this.document.update({
'system.features': this.document.system.features.filter(x => x.uuid !== button.dataset.feature)
});
}
static async viewFeature(_, button) {
const feature = await fromUuid(button.dataset.feature);
feature.sheet.render(true);
}
static async removeItem(event, button) {
event.stopPropagation();
const type = button.dataset.type;
const path = `system.inventory.${type}`;
await this.document.update({
[path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)
});
}
static async viewItem(_, button) {
const item = await fromUuid(button.dataset.item);
item.sheet.render(true);
}
static async removePrimaryWeapon(event) {
event.stopPropagation();
await this.document.update({ 'system.characterGuide.suggestedPrimaryWeapon': null }, { diff: false });
}
static async removeSecondaryWeapon(event) {
event.stopPropagation();
await this.document.update({ 'system.characterGuide.suggestedSecondaryWeapon': null }, { diff: false });
}
static async removeArmor(event) {
event.stopPropagation();
await this.document.update({ 'system.characterGuide.suggestedArmor': null }, { diff: false });
}
async _onDrop(event) {
const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid);
if (item.type === 'subclass') {
await this.document.update({
'system.subclasses': [
...this.document.system.subclasses,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} else if (item.type === 'feature') {
await this.document.update({
'system.features': [
...this.document.system.features,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} else if (item.type === 'weapon') {
if (event.currentTarget.classList.contains('primary-weapon-section')) {
if (!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary)
await this.document.update({
'system.characterGuide.suggestedPrimaryWeapon': {
img: item.img,
name: item.name,
uuid: item.uuid
}
});
} else if (event.currentTarget.classList.contains('secondary-weapon-section')) {
if (!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary)
await this.document.update({
'system.characterGuide.suggestedSecondaryWeapon': {
img: item.img,
name: item.name,
uuid: item.uuid
}
});
}
} else if (item.type === 'armor') {
if (event.currentTarget.classList.contains('armor-section')) {
if (!this.document.system.characterGuide.suggestedArmor)
await this.document.update({
'system.characterGuide.suggestedArmor': { img: item.img, name: item.name, uuid: item.uuid }
});
}
} else if (event.currentTarget.classList.contains('choice-a-section')) {
if (item.type === 'miscellaneous' || item.type === 'consumable') {
if (this.document.system.inventory.choiceA.length < 2)
await this.document.update({
'system.inventory.choiceA': [
...this.document.system.inventory.choiceA,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
}
} else if (item.type === 'miscellaneous') {
if (event.currentTarget.classList.contains('take-section')) {
if (this.document.system.inventory.take.length < 3)
await this.document.update({
'system.inventory.take': [
...this.document.system.inventory.take,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} else if (event.currentTarget.classList.contains('choice-b-section')) {
if (this.document.system.inventory.choiceB.length < 2)
await this.document.update({
'system.inventory.choiceB': [
...this.document.system.inventory.choiceB,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
}
}
}
}