daggerheart/src/packs/subclasses/feature_Clarity_of_Nature_etaQ01yGJhBLDUqZ.json
WBHarry 5a4bbc91f5
[Feature] Damage Iterrable Rework (#1685)
* Initial

* More

* Fixed current actionConfig damage

* Reworked ActionConfig damage ui

* .

* Updated all Adversary compendium damage entries

* more

* The rest

* Fixed misses

* .

* .

* Also migrate sub fields of MappingField

* Removed MappingField

* Fix regression with re-tiering adversaries when dealing non-hp damage

* Allow iterable object to be detected as an object by foundry

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-08 00:58:24 +01:00

95 lines
2.8 KiB
JSON

{
"folder": "dWQSVhtwClSdRHDK",
"name": "Clarity of Nature",
"type": "feature",
"_id": "etaQ01yGJhBLDUqZ",
"img": "icons/magic/nature/tree-twisted-glow-yellow.webp",
"system": {
"description": "<p>Once per long rest, you can create a space of natural serenity within Close range. When you spend a few minutes resting within the space, clear Stress equal to your Instinct, distributed as you choose between you and your allies.</p>",
"resource": null,
"actions": {
"az7YUpxy1ysn12tO": {
"type": "healing",
"_id": "az7YUpxy1ysn12tO",
"systemPath": "actions",
"description": "<p>Once per long rest, you can create a space of natural serenity within Close range. When you spend a few minutes resting within the space, clear Stress equal to your Instinct, distributed as you choose between you and your allies.</p>",
"chatDisplay": false,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "1",
"recovery": "longRest"
},
"damage": {
"parts": {
"stress": {
"value": {
"custom": {
"enabled": true,
"formula": "max(@system.traits.instinct.value,0)"
},
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "stress",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
},
"includeBase": false
},
"target": {
"type": "friendly",
"amount": null
},
"effects": [],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"name": "Clear Stress",
"img": "icons/magic/nature/plant-seed-hands-glow-yellow.webp",
"range": "close"
}
},
"originItemType": null,
"originId": null,
"attribution": {
"source": "Daggerheart SRD",
"page": 11,
"artist": ""
}
},
"effects": [],
"sort": 200000,
"ownership": {
"default": 0,
"LgnbNMLaxandgMQq": 3
},
"flags": {},
"_key": "!items!etaQ01yGJhBLDUqZ"
}