mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
* Added attribution for items, adversary and environment * Added Attribution to all adversaries * Added attribution to environments * Added attribution for class and subclass * Added Attribution to Ancestry/Community * Added Attribution for Beastforms * Added Attribution to DomainCards * Added Attribution for wepaons * Attribution for Armor/Loot/Consumables * Added a setting to hide attribution
12 lines
840 B
JavaScript
12 lines
840 B
JavaScript
export { default as AttributionDialog } from './attributionDialog.mjs';
|
|
export { default as BeastformDialog } from './beastformDialog.mjs';
|
|
export { default as d20RollDialog } from './d20RollDialog.mjs';
|
|
export { default as DamageDialog } from './damageDialog.mjs';
|
|
export { default as DamageReductionDialog } from './damageReductionDialog.mjs';
|
|
export { default as DeathMove } from './deathMove.mjs';
|
|
export { default as Downtime } from './downtime.mjs';
|
|
export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs';
|
|
export { default as OwnershipSelection } from './ownershipSelection.mjs';
|
|
export { default as RerollDamageDialog } from './rerollDamageDialog.mjs';
|
|
export { default as ResourceDiceDialog } from './resourceDiceDialog.mjs';
|
|
export { default as ActionSelectionDialog } from './actionSelectionDialog.mjs';
|