daggerheart/templates/sheets-settings/environment-settings/adversaries.hbs
joaquinpereyra98 87b3677956
Refactor/275 actor sheets simplification (#291)
* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation

* FIX: tabs label

* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class

* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter

* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet

* FIX jsdoc

* PRETTIER

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00

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Handlebars

<section
class='tab {{tabs.adversaries.cssClass}} {{tabs.adversaries.id}}'
data-tab='{{tabs.adversaries.id}}'
data-group='{{tabs.adversaries.group}}'
>
<button type="button" class="add-action-btn" data-action="addCategory">
New Category
</button>
{{#each document.system.potentialAdversaries as |category id|}}
<fieldset class="category-container" data-potential-adversary="{{id}}">
<legend>{{category.label}}</legend>
<div class="category-name">
<input type="text" name="{{concat "system.potentialAdversaries." @key ".label" }}" value="{{category.label}}" />
<a data-action="removeCategory" data-category-id={{id}} data-tooltip='{{localize "CONTROLS.CommonDelete"}}'>
<i class="fa-solid fa-trash"></i>
</a>
</div>
<div class="adversaries-container">
{{#each category.adversaries as |adversary|}}
<div class="adversary-container">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=adversary type='adversary' isActor=true categoryAdversary=@../key}}
</div>
{{/each}}
</div>
<div class="adversaries-dragger">
Drop Actors here
</div>
</fieldset>
{{/each}}
</section>