daggerheart/module/applications/ownershipSelection.mjs
WBHarry c15d55a505
120 - Countdowns (#158)
* Added the shell of the Countdown application

* Added countdown automation

* Fixed overflow layout and added confirmation on countdown removal

* Added ownership to countdowns
2025-06-21 21:37:22 +02:00

72 lines
2 KiB
JavaScript

const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class OwnershipSelection extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(resolve, reject, name, ownership) {
super({});
this.resolve = resolve;
this.reject = reject;
this.name = name;
this.ownership = ownership;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'views', 'ownership-selection'],
position: {
width: 600,
height: 'auto'
},
form: { handler: this.updateData }
};
static PARTS = {
selection: {
template: 'systems/daggerheart/templates/views/ownershipSelection.hbs'
}
};
get title() {
return game.i18n.format('DAGGERHEART.OwnershipSelection.Title', { name: this.name });
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.ownershipOptions = Object.keys(CONST.DOCUMENT_OWNERSHIP_LEVELS).map(level => ({
value: CONST.DOCUMENT_OWNERSHIP_LEVELS[level],
label: game.i18n.localize(`OWNERSHIP.${level}`)
}));
context.ownership = {
default: this.ownership.default,
players: Object.keys(this.ownership.players).reduce((acc, x) => {
const user = game.users.get(x);
if (!user.isGM) {
acc[x] = {
img: user.character?.img,
name: user.name,
ownership: this.ownership.players[x].value
};
}
return acc;
}, {})
};
return context;
}
static async updateData(event, _, formData) {
const { ownership } = foundry.utils.expandObject(formData.object);
this.resolve(ownership);
this.close(true);
}
async close(fromSave) {
if (!fromSave) {
this.reject();
}
await super.close();
}
}