mirror of
https://github.com/Foundryborne/daggerheart.git
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* Initial * . * Fixed positioning * . * Only showing the menu if there are extra resources * Improved resourceManager clickable * . * Changed variable name * Refactor resources selection and data prep (#1721) * Move resources select to scrolly text and accept actor object * Convert isReversed to prepared data and add label * Removed unused imports --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Naming * [Feature] Custom Homebrew Resources (#1718) * Added resources to the Homebrew Menu * Fixed translations * . * Inverted from isImage to isIcon. Should be more logical for users * Removed testing resources * Refactor resource settings to not be a method (#1723) * Fix editing homebrew resources with a custom ResourcesField * Fix removing homebrew resources * Remove vestigial code * Use custom config for module data instead of including in all (#1724) * Use custom config for module data instead of including in all * More simple * base highest priority --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
163 lines
6 KiB
JavaScript
163 lines
6 KiB
JavaScript
import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
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import DhCountdowns from '../data/countdowns.mjs';
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import { DhAppearance, DhAutomation, DhHomebrew, DhMetagaming, DhVariantRules } from '../data/settings/_module.mjs';
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import {
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DhAppearanceSettings,
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DhAutomationSettings,
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DhHomebrewSettings,
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DhMetagamingSettings,
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DhVariantRuleSettings
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} from '../applications/settings/_module.mjs';
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import { CompendiumBrowserSettings, DhTagTeamRoll } from '../data/_module.mjs';
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export const registerDHSettings = () => {
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registerMenuSettings();
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registerMenus();
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registerNonConfigSettings();
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightRequestQueue, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.hint'),
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scope: 'world',
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config: true,
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type: Boolean,
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onChange: () => ui.combat.render()
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});
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};
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const registerMenuSettings = () => {
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules, {
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scope: 'world',
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config: false,
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type: DhVariantRules
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation, {
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scope: 'world',
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config: false,
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type: DhAutomation
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Metagaming, {
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scope: 'world',
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config: false,
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type: DhMetagaming
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, {
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scope: 'world',
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config: false,
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type: DhHomebrew,
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onChange: value => {
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value.handleChange();
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
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scope: 'client',
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config: false,
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type: DhAppearance,
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onChange: value => {
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if (value.displayFear) {
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if (ui.resources) {
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if (value.displayFear === 'hide') ui.resources.close({ allowed: true });
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else ui.resources.render({ force: true });
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}
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}
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}
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});
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};
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const registerMenus = () => {
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Automation.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.hint'),
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icon: CONFIG.DH.SETTINGS.menu.Automation.Icon,
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type: DhAutomationSettings,
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restricted: true
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Metagaming.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.metagaming.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.metagaming.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.metagaming.hint'),
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icon: CONFIG.DH.SETTINGS.menu.Metagaming.Icon,
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type: DhMetagamingSettings,
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restricted: true
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Homebrew.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.name'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.hint'),
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icon: CONFIG.DH.SETTINGS.menu.Homebrew.Icon,
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type: DhHomebrewSettings,
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restricted: true
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.label'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.hint'),
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icon: 'fa-solid fa-palette',
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type: DhAppearanceSettings,
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restricted: false
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});
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game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.VariantRules.Name, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.title'),
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.label'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.hint'),
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icon: CONFIG.DH.SETTINGS.menu.VariantRules.Icon,
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type: DhVariantRuleSettings,
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restricted: true
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});
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};
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const registerNonConfigSettings = () => {
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, {
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scope: 'world',
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config: false,
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type: String
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers, {
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scope: 'world',
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config: false,
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type: DhLevelTiers,
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default: defaultLevelTiers
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, {
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name: game.i18n.localize('DAGGERHEART.SETTINGS.Resources.fear.name'),
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hint: game.i18n.localize('DAGGERHEART.SETTINGS.Resources.fear.hint'),
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scope: 'world',
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config: false,
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type: Number,
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default: 0,
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onChange: () => {
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if (ui.resources) ui.resources.render();
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ui.combat.render({ force: true });
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
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scope: 'world',
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config: false,
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type: DhCountdowns
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, {
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scope: 'world',
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config: false,
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type: DhTagTeamRoll
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.CompendiumBrowserSettings, {
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scope: 'world',
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config: false,
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type: CompendiumBrowserSettings
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});
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};
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