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* Organized language * Organized high level folders * Some deeper organization * More org. That's enough ._. * Capitalized initial system localization categories
214 lines
7.2 KiB
JavaScript
214 lines
7.2 KiB
JavaScript
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(actor) {
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super({});
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this.actor = actor;
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this._dragDrop = this._createDragDropHandlers();
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}
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get title() {
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return `${game.i18n.localize('DAGGERHEART.GENERAL.Tabs.settings')}`;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dh-style', 'dialog', 'environment-settings'],
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window: {
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icon: 'fa-solid fa-wrench',
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resizable: false
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},
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position: { width: 455, height: 'auto' },
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actions: {
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addFeature: this.#addFeature,
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editFeature: this.#editFeature,
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removeFeature: this.#removeFeature,
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addCategory: this.#addCategory,
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deleteProperty: this.#deleteProperty,
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viewAdversary: this.#viewAdversary,
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deleteAdversary: this.#deleteAdversary
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},
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form: {
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handler: this.updateForm,
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submitOnChange: true,
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closeOnSubmit: false
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},
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dragDrop: [
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{ dragSelector: null, dropSelector: '.category-container' },
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{ dragSelector: null, dropSelector: '.tab.features' },
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{ dragSelector: '.feature-item', dropSelector: null }
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]
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};
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static PARTS = {
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header: {
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id: 'header',
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template: 'systems/daggerheart/templates/sheets-settings/environment-settings/header.hbs'
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},
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tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
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details: {
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id: 'details',
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template: 'systems/daggerheart/templates/sheets-settings/environment-settings/details.hbs'
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},
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features: {
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id: 'features',
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template: 'systems/daggerheart/templates/sheets-settings/environment-settings/features.hbs'
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},
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adversaries: {
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id: 'adversaries',
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template: 'systems/daggerheart/templates/sheets-settings/environment-settings/adversaries.hbs'
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}
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};
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static TABS = {
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details: {
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active: true,
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cssClass: '',
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group: 'primary',
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id: 'details',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.details'
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},
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features: {
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active: false,
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cssClass: '',
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group: 'primary',
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id: 'features',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.features'
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},
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adversaries: {
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active: false,
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cssClass: '',
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group: 'primary',
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id: 'adversaries',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.adversaries'
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}
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};
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.document = this.actor;
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context.tabs = this._getTabs(this.constructor.TABS);
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context.systemFields = this.actor.system.schema.fields;
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context.isNPC = true;
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return context;
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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this._dragDrop.forEach(d => d.bind(htmlElement));
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}
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_createDragDropHandlers() {
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return this.options.dragDrop.map(d => {
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d.callbacks = {
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dragstart: this._onDragStart.bind(this),
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drop: this._onDrop.bind(this)
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};
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return new foundry.applications.ux.DragDrop.implementation(d);
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});
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}
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_getTabs(tabs) {
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
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v.cssClass = v.active ? 'active' : '';
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}
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return tabs;
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}
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static async #addFeature(_, _button) {
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await this.actor.createEmbeddedDocuments('Item', [
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{
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type: 'feature',
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name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') }),
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img: 'icons/magic/perception/orb-crystal-ball-scrying-blue.webp'
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}
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]);
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this.render();
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}
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static async #editFeature(_, target) {
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this.actor.items.get(target.id).sheet.render(true);
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}
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static async #removeFeature(_, target) {
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await this.actor.deleteEmbeddedDocuments('Item', [target.id]);
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this.render();
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}
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static async #addCategory() {
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await this.actor.update({
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[`system.potentialAdversaries.${foundry.utils.randomID()}.label`]: game.i18n.localize(
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'DAGGERHEART.ACTORS.Environment.newAdversary'
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)
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});
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this.render();
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}
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static async #deleteProperty(_, target) {
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await this.actor.update({ [`${target.dataset.path}.-=${target.id}`]: null });
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this.render();
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}
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static async #viewAdversary(_, button) {
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const adversary = await foundry.utils.fromUuid(button.dataset.adversary);
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if (!adversary) {
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ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.adversaryMissing'));
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return;
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}
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adversary.sheet.render(true);
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}
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static async #deleteAdversary(event, target) {
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const adversaryKey = target.dataset.adversary;
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const path = `system.potentialAdversaries.${target.dataset.potentialAdversary}.adversaries`;
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const newAdversaries = foundry.utils
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.getProperty(this.actor, path)
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.filter(x => x && (x?.uuid ?? x) !== adversaryKey);
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await this.actor.update({ [path]: newAdversaries });
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this.render();
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}
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async _onDragStart(event) {
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const featureItem = event.currentTarget.closest('.feature-item');
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if (featureItem) {
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const feature = this.actor.items.get(featureItem.id);
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const featureData = { type: 'Item', uuid: feature.uuid, fromInternal: true };
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event.dataTransfer.setData('text/plain', JSON.stringify(featureData));
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event.dataTransfer.setDragImage(featureItem.querySelector('img'), 60, 0);
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}
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}
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async _onDrop(event) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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if (data.fromInternal) return;
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const item = await fromUuid(data.uuid);
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if (item.type === 'adversary' && event.target.closest('.category-container')) {
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const target = event.target.closest('.category-container');
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const path = `system.potentialAdversaries.${target.dataset.potentialAdversary}.adversaries`;
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const current = foundry.utils.getProperty(this.actor, path).map(x => x.uuid);
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await this.actor.update({
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[path]: [...current, item.uuid]
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});
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this.render();
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} else if (item.type === 'feature' && event.target.closest('.tab.features')) {
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await this.actor.createEmbeddedDocuments('Item', [item]);
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this.render();
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}
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}
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static async updateForm(event, _, formData) {
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await this.actor.update(formData.object);
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this.render();
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}
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}
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