daggerheart/module/applications/sheets-configs/companion-settings.mjs
WBHarry 488844603a
Language Organization (#281)
* Organized language

* Organized high level folders

* Some deeper organization

* More org. That's enough ._.

* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00

160 lines
5 KiB
JavaScript

import { GMUpdateEvent, socketEvent } from '../../systemRegistration/socket.mjs';
import DhCompanionlevelUp from '../levelup/companionLevelup.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class DHCompanionSettings extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(actor) {
super({});
this.actor = actor;
}
get title() {
return `${game.i18n.localize('DAGGERHEART.GENERAL.Tabs.settings')}`;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'dh-style', 'dialog', 'companion-settings'],
window: {
icon: 'fa-solid fa-wrench',
resizable: false
},
position: { width: 455, height: 'auto' },
actions: {
levelUp: this.levelUp
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false
}
};
static PARTS = {
header: {
id: 'header',
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/header.hbs'
},
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
details: {
id: 'details',
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/details.hbs'
},
experiences: {
id: 'experiences',
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/experiences.hbs'
},
attack: {
id: 'attack',
template: 'systems/daggerheart/templates/sheets-settings/companion-settings/attack.hbs'
}
};
static TABS = {
details: {
active: true,
cssClass: '',
group: 'primary',
id: 'details',
icon: null,
label: 'DAGGERHEART.GENERAL.Tabs.details'
},
experiences: {
active: false,
cssClass: '',
group: 'primary',
id: 'experiences',
icon: null,
label: 'DAGGERHEART.GENERAL.Tabs.experiences'
},
attack: {
active: false,
cssClass: '',
group: 'primary',
id: 'attack',
icon: null,
label: 'DAGGERHEART.GENERAL.Tabs.attack'
}
};
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelector('.partner-value')?.addEventListener('change', this.onPartnerChange.bind(this));
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.document = this.actor;
context.tabs = this._getTabs(this.constructor.TABS);
context.systemFields = this.actor.system.schema.fields;
context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
context.isNPC = true;
context.playerCharacters = game.actors
.filter(
x =>
x.type === 'character' &&
(x.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) ||
this.document.system.partner?.uuid === x.uuid)
)
.map(x => ({ key: x.uuid, name: x.name }));
return context;
}
_getTabs(tabs) {
for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? 'active' : '';
}
return tabs;
}
async onPartnerChange(event) {
const partnerDocument = event.target.value
? await foundry.utils.fromUuid(event.target.value)
: this.actor.system.partner;
const partnerUpdate = { 'system.companion': event.target.value ? this.actor.uuid : null };
if (!partnerDocument.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: GMUpdateEvent.UpdateDocument,
uuid: partnerDocument.uuid,
update: update
}
});
} else {
await partnerDocument.update(partnerUpdate);
}
await this.actor.update({ 'system.partner': event.target.value });
if (!event.target.value) {
await this.actor.updateLevel(1);
}
this.render();
}
async viewActor(_, button) {
const target = button.closest('[data-item-uuid]');
const actor = await foundry.utils.fromUuid(target.dataset.itemUuid);
if (!actor) return;
actor.sheet.render(true);
}
static async levelUp() {
new DhCompanionlevelUp(this.actor).render(true);
}
static async updateForm(event, _, formData) {
await this.actor.update(formData.object);
this.render();
}
}