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https://github.com/Foundryborne/daggerheart.git
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122 lines
4.4 KiB
JSON
122 lines
4.4 KiB
JSON
{
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"name": "Know Thy Enemy",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
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"type": "domainCard",
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"folder": "BQ1L4EiwOs84Xysp",
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"system": {
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <strong>Instinct Roll</strong> against them. On a success, <strong>spend a Hope</strong> and ask the GM for one set of information about the target from the following options:</p><ul><li class=\"vertical-card-list-found\"><p>Their unmarked Hit Points and Stress.</p></li><li class=\"vertical-card-list-found\"><p>Their Difficulty and damage thresholds.</p></li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\"><p>Their features and Experiences.</p></li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">Additionally on a success, you can <strong>mark a Stress</strong> to remove a Fear from the GM’s Fear Pool.</p>",
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"domain": "bone",
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"recallCost": 1,
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"level": 5,
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"type": "ability",
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"actions": {
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"CTIjJn5xFME0DCWm": {
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"type": "attack",
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"_id": "CTIjJn5xFME0DCWm",
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"systemPath": "actions",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <strong>Instinct Roll</strong> against them. On a success, <strong>spend a Hope</strong> and ask the GM for one set of information about the target from the following options:</p><ul class=\"\"><li class=\"vertical-card-list-found\"><p>Their unmarked Hit Points and Stress.</p></li><li class=\"vertical-card-list-found\"><p>Their Difficulty and damage thresholds.</p></li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\"><p>Their features and Experiences.</p></li></ul>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"consumeOnSuccess": true,
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"scalable": false,
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"key": "hope",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"damage": {
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"parts": [],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": "trait",
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"trait": "instinct",
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Instinct Roll",
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"img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp",
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"range": ""
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},
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"ADRUe0WJktpHFz1o": {
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"type": "effect",
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"_id": "ADRUe0WJktpHFz1o",
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"systemPath": "actions",
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"description": "<p>On a success, you can <strong>mark a Stress</strong> to remove a Fear from the GM’s Fear Pool.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null,
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"consumeOnSuccess": false
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"effects": [],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Mark Stress",
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"img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp",
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"range": ""
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}
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}
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784475,
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"modifiedTime": 1754252480391,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "O38MQMhJWdZnXi6b",
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"sort": 3400000,
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"effects": [],
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"ownership": {
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"default": 0
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},
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"_key": "!items!O38MQMhJWdZnXi6b"
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}
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