mirror of
https://github.com/Foundryborne/daggerheart.git
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348 lines
11 KiB
JSON
348 lines
11 KiB
JSON
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"system": {
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"description": "<p>Reveal to the PCs that one of the merchants has something they want or need, such as food from their home, a rare book, magical components, a dubious treasure map, or a magical key. </p><section id=\"secret-vuqosTt63aXllb93\" class=\"secret\"><p><em>What cost beyond gold will the merchant ask for in exchange for this rarity?</em></p></section>",
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{
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"name": "Sticky Fingers",
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"type": "feature",
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"system": {
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"description": "<p>A thief tries to steal something from a PC. The PC must succeed on an Instinct Roll to notice the thief or lose an item of the GM’s choice as the thief escapes to a Close distance. To retrieve the stolen item, the PCs must complete a Progress Countdown (6) to chase down the thief before the thief completes a Consequence Countdown (4) and escapes to their hideout.</p><section id=\"secret-UHBqg2AqmIAxgB15\" class=\"secret\"><p><em>What drove this person to pickpocketing? Where is the thief’s hideout and how has it avoided notice?</em></p></section>",
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"description": "<p>To retrieve the stolen item, the PCs must complete a Progress Countdown (6) to chase down the thief before the thief completes a Consequence Countdown (4) and escapes to their hideout.</p>",
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"description": "<p> When one of the PCs splits from the group, the crowds shift and cut them off from the party. </p><section id=\"secret-JECVv19GdEo8ngkq\" class=\"secret\"><p><em>Where does the crowd’s movement carry them? How do they feel about being alone but surrounded?</em></p></section>",
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