daggerheart/module/canvas/placeables/measuredTemplate.mjs
Carlos Fernandez 1bc9e07098
[Feature] Show token distance on hover (#1607)
* Show token distance on hover

* Do not show distance hover when ranges variant rule is disabled

* Use range labels function for distance hover

* Fix very far and support feet

* .

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-01-30 15:58:21 +01:00

36 lines
1.6 KiB
JavaScript

export default class DhMeasuredTemplate extends foundry.canvas.placeables.MeasuredTemplate {
_refreshRulerText() {
super._refreshRulerText();
const rangeMeasurementSettings = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules
).rangeMeasurement;
if (rangeMeasurementSettings.enabled) {
const splitRulerText = this.ruler.text.split(' ');
if (splitRulerText.length > 0) {
const rulerValue = Number(splitRulerText[0]);
const result = DhMeasuredTemplate.getRangeLabels(rulerValue, rangeMeasurementSettings);
this.ruler.text = result.distance + (result.units ? ' ' + result.units : '');
}
}
}
static getRangeLabels(distanceValue, settings) {
let result = { distance: distanceValue, units: '' };
if (!settings.enabled) return result;
const sceneRangeMeasurement = canvas.scene.flags.daggerheart?.rangeMeasurement;
const { disable, custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting;
if (sceneRangeMeasurement?.setting === disable.id) {
result.distance = distanceValue;
result.units = canvas.scene?.grid?.units;
return result;
}
const ranges = sceneRangeMeasurement?.setting === custom.id ? sceneRangeMeasurement : settings;
const distanceKey = ['melee', 'veryClose', 'close', 'far'].find(r => ranges[r] >= distanceValue);
result.distance = game.i18n.localize(`DAGGERHEART.CONFIG.Range.${distanceKey ?? 'veryFar'}.name`);
return result;
}
}