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* Initial * . * Fixed positioning * . * Only showing the menu if there are extra resources * Improved resourceManager clickable * . * Changed variable name * Refactor resources selection and data prep (#1721) * Move resources select to scrolly text and accept actor object * Convert isReversed to prepared data and add label * Removed unused imports --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Naming * [Feature] Custom Homebrew Resources (#1718) * Added resources to the Homebrew Menu * Fixed translations * . * Inverted from isImage to isIcon. Should be more logical for users * Removed testing resources * Refactor resource settings to not be a method (#1723) * Fix editing homebrew resources with a custom ResourcesField * Fix removing homebrew resources * Remove vestigial code * Use custom config for module data instead of including in all (#1724) * Use custom config for module data instead of including in all * More simple * base highest priority --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
32 lines
872 B
JavaScript
32 lines
872 B
JavaScript
import * as GENERAL from './generalConfig.mjs';
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import * as DOMAIN from './domainConfig.mjs';
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import * as ENCOUNTER from './encounterConfig.mjs';
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import * as ACTOR from './actorConfig.mjs';
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import * as RESOURCE from './resourceConfig.mjs';
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import * as ITEM from './itemConfig.mjs';
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import * as SETTINGS from './settingsConfig.mjs';
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import * as EFFECTS from './effectConfig.mjs';
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import * as ACTIONS from './actionConfig.mjs';
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import * as FLAGS from './flagsConfig.mjs';
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import * as HOOKS from './hooksConfig.mjs';
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import * as TRIGGER from './triggerConfig.mjs';
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import * as ITEMBROWSER from './itemBrowserConfig.mjs';
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export const SYSTEM_ID = 'daggerheart';
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export const SYSTEM = {
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id: SYSTEM_ID,
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ENCOUNTER,
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GENERAL,
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DOMAIN,
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ACTOR,
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RESOURCE,
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ITEM,
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SETTINGS,
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EFFECTS,
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ACTIONS,
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FLAGS,
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HOOKS,
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TRIGGER,
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ITEMBROWSER
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};
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