daggerheart/module/data/_module.mjs
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[Feature] Action Areas (#1815)
* Functioning setup

* .

* Fixes

* Completed

* Apply suggestions from code review

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* using function.call instead of function.bind

* Run lint fix on action areas PR (#1820)

* .

* .

* Restructured getTemplateShape to be a lot more readable

* .

* .

* Changed from 'area' to 'areas'

* .

* Moved the areas button to the left

* Fix regression with actions list

* Updated all SRD adversaries

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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00

18 lines
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JavaScript

export { default as DhCombat } from './combat.mjs';
export { default as DhCombatant } from './combatant.mjs';
export { default as DhRollTable } from './rollTable.mjs';
export { default as RegisteredTriggers } from './registeredTriggers.mjs';
export { default as CompendiumBrowserSettings } from './compendiumBrowserSettings.mjs';
export { default as TagTeamData } from './tagTeamData.mjs';
export { default as GroupRollData } from './groupRollData.mjs';
export { default as SpotlightTracker } from './spotlightTracker.mjs';
export * as countdowns from './countdowns.mjs';
export * as actions from './action/_module.mjs';
export * as activeEffects from './activeEffect/_module.mjs';
export * as actors from './actor/_module.mjs';
export * as chatMessages from './chat-message/_modules.mjs';
export * as fields from './fields/_module.mjs';
export * as items from './item/_module.mjs';
export * as scenes from './scene/_module.mjs';
export * as regionBehaviors from './regionBehavior/_module.mjs';