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* Temp * Finished Evolved * Fixed hybrid * Changed generalConfig.tiers to be number based * Weaponhandling while in beastform * Added unarmed strike in sidebar * Added DamageEnricher * Added effect enricher * Corrected downtime buttons and actions * Added BeastformTooltip * Split the BeastformDialog into parts with tabs * Added temp beastform features * rollData change * Improvement * character.getRollData cleanup
37 lines
No EOL
1.7 KiB
Handlebars
37 lines
No EOL
1.7 KiB
Handlebars
<div class="daggerheart dh-style tooltip">
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<h2 class="tooltip-title">{{item.name}}</h2>
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<img class="tooltip-image" src="{{item.img}}" />
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<div class="tooltip-description">{{{description}}}</div>
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<div class="tooltip-information-section">
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<div class="tooltip-information full-width">
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<label>{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}</label>
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<div>{{item.system.baseScore}}</div>
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</div>
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<div class="tooltip-information">
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<label>{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.major"}}</label>
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<div>{{item.system.baseThresholds.major}}</div>
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</div>
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<div class="tooltip-information">
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<label>{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.severe"}}</label>
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<div>{{item.system.baseThresholds.severe}}</div>
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</div>
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</div>
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{{#if (gt item.system.armorFeatures.length 0)}}<h4 class="tooltip-sub-title">{{localize "DAGGERHEART.GENERAL.features"}}</h4>{{/if}}
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<div class="tooltip-tags">
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{{#each item.system.armorFeatures}}
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{{#with (lookup ../config.ITEM.armorFeatures this.value) as | feature | }}
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<div class="tooltip-tag">
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<div class="tooltip-tag-label-container">
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<div class="tooltip-tag-label">{{localize feature.label}}</div>
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</div>
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<div class="tooltip-tag-description">{{{localize feature.description}}}</div>
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</div>
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{{/with}}
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{{/each}}
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</div>
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{{> "systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs" features=item.system.customActions label=(localize "DAGGERHEART.GENERAL.Action.plural")}}
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</div> |