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* rework new environment template sheet, add environment-settings sheet, improve adversary-settings sheet and delete legacy actor sheet templates * Potential Adversaries can be dragged out of the sheet onto canvas * Added ToChat and UseItem --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
34 lines
No EOL
1.6 KiB
Handlebars
34 lines
No EOL
1.6 KiB
Handlebars
<section
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class='tab {{tabs.actions.cssClass}} {{tabs.actions.id}}'
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data-tab='{{tabs.actions.id}}'
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data-group='{{tabs.actions.group}}'
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>
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<button class="add-action-btn" data-action="addAction">
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New Action
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</button>
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<fieldset>
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<legend>{{localize tabs.actions.label}}</legend>
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<ul class="action-list">
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{{#each document.system.actions as |action index|}}
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<li class="action-item">
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<img src="{{action.img}}" alt="">
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<div class="label">
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<span>{{action.name}}</span>
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<div class="tags">
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<div class="tag">
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{{localize (concat 'DAGGERHEART.Actions.Types.' action.type '.name')}}
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</div>
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<div class="tag">
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{{localize (concat 'DAGGERHEART.ActionType.' action.actionType)}}
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</div>
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</div>
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</div>
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<div class="controls">
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<a data-action="editAction" data-index="{{index}}" data-tooltip="{{localize 'DAGGERHEART.Tooltip.edit'}}"><i class="fa-solid fa-pen-to-square"></i></a>
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<a data-action="removeAction" data-index="{{index}}" data-tooltip="{{localize 'DAGGERHEART.Tooltip.delete'}}"><i class="fa-solid fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</fieldset>
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</section> |