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* Create new actions classes * actions types - attack roll * fixes before merge * First PR * Add daggerheart.css to gitignore * Update ToDo * Remove console log * Fixed chat /dr roll * Remove jQuery * Fixed so the different chat themes work again * Fixed duality roll buttons * Fix to advantage/disadvantage shortcut * Extand action to other item types * Roll fixes * Fixes to adversary rolls * resources * Fixed adversary dice --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
49 lines
No EOL
1.9 KiB
JavaScript
49 lines
No EOL
1.9 KiB
JavaScript
import FormulaField from "../fields/formulaField.mjs";
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const fields = foundry.data.fields;
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export class DHActionDiceData extends foundry.abstract.DataModel {
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/** @override */
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static defineSchema() {
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return {
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multiplier: new fields.StringField({ choices: SYSTEM.GENERAL.multiplierTypes, initial: 'proficiency', label: 'Multiplier' }),
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dice: new fields.StringField({ choices: SYSTEM.GENERAL.diceTypes, initial: 'd6', label: 'Formula' }),
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bonus: new fields.NumberField({ nullable: true, initial: null, label: 'Bonus' }),
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custom: new fields.SchemaField({
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enabled: new fields.BooleanField({ label: 'Custom Formula' }),
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formula: new FormulaField( { label: 'Formula' } )
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})
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}
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}
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getFormula(actor) {
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return this.custom.enabled ? this.custom.formula : `${(actor.system[this.multiplier] ?? 1)}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`;
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}
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}
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export class DHDamageField extends fields.SchemaField {
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constructor(hasBase, options, context={}) {
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const damageFields = {
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parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData))
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}
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if(hasBase) damageFields.includeBase = new fields.BooleanField({ initial: true })
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super(damageFields, options, context);
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}
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}
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export class DHDamageData extends DHActionDiceData {
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/** @override */
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static defineSchema() {
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return {
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...super.defineSchema(),
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base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
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type: new fields.StringField({
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choices: SYSTEM.GENERAL.damageTypes,
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initial: 'physical',
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label: 'Type',
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nullable: false,
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required: true
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})
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}
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}
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} |