daggerheart/module/data/actor/adversary.mjs
Dapoulp 37c1d7ad88
Feature/163 actor subdatas (#346)
* Actor Roll bonuses

* Removed console log and comment

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-15 15:01:34 +02:00

97 lines
3.6 KiB
JavaScript

import DHAdversarySettings from '../../applications/sheets-configs/adversary-settings.mjs';
import ActionField from '../fields/actionField.mjs';
import BaseDataActor from './base.mjs';
import { resourceField, bonusField } from '../fields/actorField.mjs';
export default class DhpAdversary extends BaseDataActor {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Adversary'];
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Actor.adversary',
type: 'adversary',
settingSheet: DHAdversarySettings
});
}
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
tier: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.tiers,
initial: CONFIG.DH.GENERAL.tiers.tier1.id
}),
type: new fields.StringField({
required: true,
choices: CONFIG.DH.ACTOR.adversaryTypes,
initial: CONFIG.DH.ACTOR.adversaryTypes.standard.id
}),
motivesAndTactics: new fields.StringField(),
notes: new fields.HTMLField(),
difficulty: new fields.NumberField({ required: true, initial: 1, integer: true }),
hordeHp: new fields.NumberField({ required: true, initial: 1, integer: true }),
damageThresholds: new fields.SchemaField({
major: new fields.NumberField({ required: true, initial: 0, integer: true }),
severe: new fields.NumberField({ required: true, initial: 0, integer: true })
}),
resources: new fields.SchemaField({
hitPoints: resourceField(0, true),
stress: resourceField(0, true)
}),
attack: new ActionField({
initial: {
name: 'Attack',
img: 'icons/skills/melee/blood-slash-foam-red.webp',
_id: foundry.utils.randomID(),
systemPath: 'attack',
type: 'attack',
range: 'melee',
target: {
type: 'any',
amount: 1
},
roll: {
type: 'attack'
},
damage: {
parts: [
{
type: ['physical'],
value: {
multiplier: 'flat'
}
}
]
}
}
}),
experiences: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField(),
value: new fields.NumberField({ required: true, integer: true, initial: 1 })
})
),
bonuses: new fields.SchemaField({
roll: new fields.SchemaField({
attack: bonusField(),
action: bonusField(),
reaction: bonusField()
}),
damage: new fields.SchemaField({
physical: bonusField(),
magical: bonusField()
})
})
};
}
get attackBonus() {
return this.attack.roll.bonus;
}
get features() {
return this.parent.items.filter(x => x.type === 'feature');
}
}