daggerheart/src/packs/adversaries/adversary_Fallen_Shock_Troop_OsLG2BjaEdTZUJU9.json
WBHarry 5a4bbc91f5
[Feature] Damage Iterrable Rework (#1685)
* Initial

* More

* Fixed current actionConfig damage

* Reworked ActionConfig damage ui

* .

* Updated all Adversary compendium damage entries

* more

* The rest

* Fixed misses

* .

* .

* Also migrate sub fields of MappingField

* Removed MappingField

* Fix regression with re-tiering adversaries when dealing non-hp damage

* Allow iterable object to be detected as an object by foundry

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-08 00:58:24 +01:00

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},
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}
},
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},
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}
},
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},
"items": [
{
"name": "Minion (12)",
"type": "feature",
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"resource": null,
"actions": {},
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{
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{
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"description": "<p><strong>Spend a Fear</strong> to choose a target and spotlight all @Lookup[@name]s within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal @Lookup[@system.attack.damageFormula] physical damage each. Combine this damage.</p>",
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},
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}
},
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